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Academic Journal

Five key areas to consider before using gamification in learning and development.

Subjects: *Human resources departments; *Job involvement; Gamification

  • Source: Strategic HR Review. 2023, Vol. 22 Issue 4, p115-120. 6p.

  • Abstract: Purpose: The purpose of this paper is to inform readers about the use of gamification and active learning as effective learning methods, particularly in hybrid, ...

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  • 1-1 of  1 results for ""Parkerson, Rebecca""