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Academic Journal

Alternate Reality Gaming: Mad and Crip Potentialities in Digital Storytelling.

Subjects: *ALTERNATE reality games; *ROLEPLAYING games; *PERFORMING arts

  • Source: Canadian Theatre Review. Fall2022, Vol. 192, p46-49. 4p.

  • Abstract: The article focuses on the significance of alternate reality games (ARGs) as an ...

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Academic Journal

Another world is possible: building games for just futures.

Subjects: *VIDEO game design; *ALTERNATE reality games; *SOCIAL change

  • Source: Critical Studies in Media Communication. Aug2022, Vol. 39 Issue 3, p165-172. 8p.

  • Abstract: Game design in systematically excluded communities offers a powerful framework for empowering communities. These findings are based upon The Resisters--an alternate Copyright of Critical Studies in Media Communication is the property of Taylor & Francis Ltd and its content may not be copied or emailed to ...

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Academic Journal

Presenting a new hybrid model of ludic authorship: reconceptualising digital play as 'three-dimensional' literacy practice.

Subjects: *ALTERNATE reality games; *DIGITAL technology; *AUTHORSHIP

  • Source: Cambridge Journal of Education. Apr2020, Vol. 50 Issue 2, p145-165. 21p. 3 Diagrams.

  • Abstract: Investigations into the digital literacy practices supported by new forms of play can pose significant challenges insofar as researchers and educators lack theoretical frameworks nuanced ... Copyright of Cambridge Journal of Education is the property of Routledge and its content may not be copied or emailed to multiple sites or ...

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Academic Journal

Promoting children's inquiry performances in alternate reality games: A mobile concept mapping‐based questioning approach.

  • Source: British Journal of Educational Technology; Sep2021, Vol. 52 Issue 5, p2000-2019, 20p, 4 Color Photographs, 3 Diagrams, 7 Charts, 2 Graphs

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Academic Journal

The Source: An Alternate Reality Game to Spark STEM Interest and Learning among Underrepresented Youth.

Subjects: *ALTERNATE reality games; *SOCIAL networks; *WEBSITES

  • Source: Journal of STEM Education: Innovations & Research. Apr-Jun2016, Vol. 17 Issue 2, p14-20. 7p. 6 Color Photographs, 2 Charts.

  • Abstract: Alternate Reality Games (ARGs) are multiplayer roleplaying games that ... Copyright of Journal of STEM Education: Innovations & Research is the property of Institute for STEM Education & Research and its content may not be copied ...

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Academic Journal

Practical considerations for integrating alternate reality gaming into science education.

Subjects: *SCIENCE education; *ALTERNATE reality games; *GAMES

  • Source: Teaching Science: The Journal of the Australian Science Teachers Association. Dec2012, Vol. 58 Issue 4, p43-46. 4p.

  • Abstract: In this article, I present my experience with integrating an alternate reality gaming (ARG) framework into a ... Copyright of Teaching Science: The Journal of the Australian Science Teachers Association is the property of Australian Science Teachers Association and its content may ...

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Academic Journal

construção do conhecimento no Alternate Reality Game.

Subjects: *ALTERNATE reality games; *VIRTUAL reality; *VIDEO gamesPEIRCE, Charles S. (Charles Sanders), 1839-1914

  • Source: Signo y Pensamiento. 7/1/2010, Vol. 29 Issue 57, p538-551. 14p.

  • Abstract: La propuesta del presente trabajo es hacer una reflexión filosófica acerca de las configuraciones cognitivas que ocurren durante la experiencia de los llamados ... A proposta deste trabalho é realizar uma reflexão filosófica acerca das configurações cognitivas ocorridas durante a experiência de se jogar Copyright of Signo y Pensamiento is the property of Pontificia Universidad Javeriana and its content may not be copied or emailed to multiple sites ...

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Conference

Mixed Reality Serious Games and Gamification for smart education.

  • Source: Proceedings of the European Conference on Games Based Learning; 2016, Vol. 1, p805-812, 8p, 4 Color Photographs

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