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Academic Journal

Playing, Mapping, and Power: A Critical Analysis of Using Minecraft in Spatial Design.

  • Source: American Journal of Play. 2020, Vol. 12 Issue 3, p363-389. 27p.

  • Abstract: Investigating the potential of video games as an aid to community mapping and participatory architectural design, the author discusses the use of the sandbox game ... Copyright of American Journal of Play is the property of Strong and its content may not be copied or emailed to multiple sites or ...

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Academic Journal

Japanese Seasonal Play: A Prehistory of Pokémon GO.

  • Source: American Journal of Play. 2020, Vol. 12 Issue 3, p305-337. 33p.

  • Abstract: The popularity of Pokémon GO has been credited to its branding by the Japanese multinational consumer electronics and video game company Nintendo, the technological ... Copyright of American Journal of Play is the property of Strong and its content may not be copied or emailed to multiple sites or ...

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Academic Journal

CONTEMPORARY TRENDS IN PUPILS' SCIENCE EDUCATION.

  • Source: Bulgarian Journal of Science & Education Policy; 2013, Vol. 7 Issue 1, p121-200, 80p

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Academic Journal

Краткое содержание ноябрьского выпуска, выпуск 59, № 4, 2015 г.

  • Source: Comparative Education Review; Nov2015, Vol. 59 Issue 4, following p806-809, 3p

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  • 1-10 of  13 results for "project based learning for children"