Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

Autistic youth in 3D game‐based collaborative virtual learning: Associating avatar interaction patterns with embodied social presence.

Subjects: *VIRTUAL reality in education; *AUTISTIC youth; *AVATARS (Virtual reality)

  • Source: British Journal of Educational Technology. Jul2018, Vol. 49 Issue 4, p742-760. 19p. 2 Color Photographs, 1 Diagram, 4 Charts, 1 Graph.

  • Abstract: Abstract: This study examines interaction patterns in a series of game activities for learning social skills by ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

Record details

×
Academic Journal

A critical review of 13 years of mobile game-based learning.

Subjects: *MOBILE games; *COMPUTER games; *LEARNING

  • Source: Educational Technology Research & Development. Apr2018, Vol. 66 Issue 2, p341-384. 44p.

  • Abstract: With the increasing popularity of smartphones and tablets, game-based learning (GBL) ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or emailed to multiple sites ...

Record details

×
Academic Journal

Game Based Learning: Design a Multimedia with DDD-E Model for Mathematics Education.

  • Source: International Journal of Emerging Technologies in Learning; 2020, Vol. 15 Issue 21, p277-284, 8p

Record details

×
Academic Journal

Insect World: Game-Based Learning as a Strategy for Teaching Entomology.

Subjects: *LEARNING strategies; *PSYCHOLOGICAL feedback; *ENTOMOLOGY

  • Source: American Biology Teacher (University of California Press). Apr2020, Vol. 82 Issue 4, p210-215. 6p.

  • Abstract: The use of game activities is spreading in diverse contexts, including stimulating teamwork and creativity, selecting job candidates, and as a ... Copyright of American Biology Teacher (University of California Press) is the property of University of California Press and its content may not be copied ...

Record details

×
Academic Journal

Game-based learning engagement: A theory- and data-driven exploration.

Subjects: *LEARNING; *EDUCATION; *GAMES

  • Source: British Journal of Educational Technology. Nov2016, Vol. 47 Issue 6, p1183-1201. 19p. 1 Chart, 1 Graph.

  • Abstract: The promise of using games for learning is that play- and learning-engagement ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

Record details

×
Academic Journal

Teachers' concerns about adopting constructivist online game-based learning in formal curriculum teaching: The VISOLE experience.

Subjects: *TEACHERS -- Research; *EDUCATION; *INTERNET games

  • Source: British Journal of Educational Technology. Jul2016, Vol. 47 Issue 4, p601-617. 17p. 1 Color Photograph, 2 Diagrams, 7 Charts.

  • Abstract: Our work is set against the backdrop of the pervasive discussion of harnessing online games to provide students with new constructivist Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

Record details

×
Academic Journal

Differences between students' learning behaviors and performances of adopting a competitive game-based item bank practice approach for learning procedural and declarative knowledge.

Subjects: *LEARNING; *EDUCATION; *COMPREHENSION

  • Source: Interactive Learning Environments. Aug/Sep2019, Vol. 27 Issue 5/6, p740-753. 14p.

  • Abstract: Competitive game-based learning has been widely discussed in terms of its ... Copyright of Interactive Learning Environments is the property of Routledge and its content may not be copied or emailed to ...

Record details

×
Academic Journal

Connecting Lines of Research on Task Model Variables, Automatic Item Generation, and Learning Progressions in Game-Based Assessment.

Subjects: *EDUCATION; *GAMES in mathematics education; *LEVEL of difficulty

  • Source: Measurement. Apr2014, Vol. 12 Issue 1/2, p42-46. 5p.

  • Abstract: The article focuses on the role of task model variables in executing mathematical and game-based ...

Record details

×
Academic Journal

Effects of a Game‐Based e‐Learning Module on Undergraduate Food Science Students’ Planned Behaviors Concerning Good Manufacturing Practices.

Subjects: *FOOD science education; *CURRENT good manufacturing practices; *PLANNED behavior theory

  • Source: Journal of Food Science Education. Oct2018, Vol. 17 Issue 4, p111-117. 7p.

  • Abstract: Abstract: Understanding the role of food science education in developing undergraduate students’ intentions to implement Good Manufacturing Practices (GMPs) may be ... Copyright of Journal of Food Science Education is the property of Wiley-Blackwell and its content may not be copied or ...

Record details

×
Academic Journal

Evaluation of the Create@School Game-Based Learning–Teaching Approach.

Subjects: *EMOTIONAL conditioning; *STUDENT engagement; *SCHOOL children

  • Source: Sensors (14248220). Aug2019, Vol. 19 Issue 15, p3251-3251. 1p.

  • Abstract: The constructivist approach is interested in creating knowledge through active engagement and encourages students to build their knowledge from their experiences in the world. Copyright of Sensors (14248220) is the property of MDPI Publishing and its content may not be copied or emailed to multiple sites or posted to ...

Record details

×
  • 1-10 of  84 results for "game-based Learning"