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Conference

APPLICATION OF GAME-BASED LEARNING IN MATLAB USING OBJECT-ORIENTED PROGRAMMING.

Subjects: *OBJECT-oriented programming; *EDUCATIONAL games; *DIGITAL learningCZECH Republic

  • Source: Annals of DAAAM & Proceedings. 2021, Vol. 10 Issue 2, p22-32. 11p.

  • Abstract: This paper focuses on game-based learning and educational digital games. The first theoretical part summarizes the basic concepts and follows the ... Copyright of Annals of DAAAM & Proceedings is the property of DAAAM International and its content may not be copied or emailed to multiple sites ...

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Conference

The Road to AI Literacy Education: From Pedagogical Needs to Tangible Game Design .

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p765-773, 9p

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Conference

Failures in Game-Based Learning Experiences Sometimes Win.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p203-212, 10p

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Conference

A DIGITAL EDUCATIONAL GAME FOR PRACTICING OER EDITING.

  • Source: Proceedings of the IADIS International Conference on Cognition & Exploratory Learning in Digital Age; 2021, p319-322, 4p

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Academic Journal

Delivering a Novel Medical Education "Escape Room" at a National Scientific Conference: First Live, Then Pivoting to Remote Learning Because of COVID-19.

  • Source: CHEST. Oct2021, Vol. 160 Issue 4, p1424-1432. 9p.

  • Abstract: Escape Rooms are gaining prominence as education modalities; the use of principles of game design have been shown to augment knowledge ... Copyright of CHEST is the property of American College of Chest Physicians and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Teachers' intention to use educational video games: The moderating role of gender and age.

Subjects: *TEACHERS; *INTENTION; *VIDEO games

  • Source: Innovations in Education & Teaching International. Jun2019, Vol. 56 Issue 3, p318-329. 12p. 2 Diagrams, 3 Charts.

  • Abstract: Educational video games represent an educational change that challenges teachers and managers of Higher Education institutions in several ways including their ... Copyright of Innovations in Education & Teaching International is the property of Routledge and its content may not be copied or ...

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Academic Journal

Involvement of End Users in the Development of Serious Games for Health Care Professions Education: Systematic Descriptive Review.

Subjects: *END users (Information technology); *MEDICAL students; *MEDICAL education

  • Source: JMIR Serious Games. Jul-Sep2021, Vol. 9 Issue 3, p1-10. 10p.

  • Abstract: Background: On the basis of ethical and methodological arguments, numerous calls have been made to increase the involvement of end users in the development of ... Copyright of JMIR Serious Games is the property of JMIR Publications Inc. and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Co-design of mini games for learning computational thinking in an online environment.

  • Source: Education & Information Technologies; Sep2021, Vol. 26 Issue 5, p5815-5849, 35p

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Conference

Teacher Views on Game Jamming in Formal General Education.

  • Source: Proceedings of the European Conference on Games Based Learning; 2020, p31-38, 8p

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