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Academic Journal

Game Based Learning: Design a Multimedia with DDD-E Model for Mathematics Education.

  • Source: International Journal of Emerging Technologies in Learning; 2020, Vol. 15 Issue 21, p277-284, 8p

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Conference

A Game-based Approach for Open Data in Education: A Systematic Mapping Review.

  • Source: Proceedings of the European Conference on Games Based Learning; 2022, Issue 1, p139-146, 8p

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Academic Journal

A critical review of 13 years of mobile game-based learning.

  • Source: Educational Technology Research & Development; Apr2018, Vol. 66 Issue 2, p341-384, 44p

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Conference

Failures in Game-Based Learning Experiences Sometimes Win.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p203-212, 10p

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Conference

APPLICATION OF GAME-BASED LEARNING IN MATLAB USING OBJECT-ORIENTED PROGRAMMING.

Subjects: *OBJECT-oriented programming; *EDUCATIONAL games; *DIGITAL learningCZECH Republic

  • Source: Annals of DAAAM & Proceedings. 2021, p22-32. 11p.

  • Abstract: This paper focuses on game-based learning and educational digital Copyright of Annals of DAAAM & Proceedings is the property of DAAAM International and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Autistic youth in 3D game‐based collaborative virtual learning: Associating avatar interaction patterns with embodied social presence.

  • Source: British Journal of Educational Technology; Jul2018, Vol. 49 Issue 4, p742-760, 19p, 2 Color Photographs, 1 Diagram, 4 Charts, 1 Graph

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Academic Journal

UNFOLDING LEARNING BEHAVIORS: A SEQUENTIAL ANALYSIS APPROACH IN A GAME-BASED LEARNING ENVIRONMENT.

  • Source: Research & Practice in Technology Enhanced Learning; Mar2012, Vol. 7 Issue 1, p25-44, 20p, 4 Color Photographs, 2 Diagrams, 6 Charts, 1 Graph

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Academic Journal

Game-based learning engagement: A theory- and data-driven exploration.

  • Source: British Journal of Educational Technology; Nov2016, Vol. 47 Issue 6, p1183-1201, 19p, 1 Chart, 1 Graph

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Academic Journal

Game-based learning platform to enhance cybersecurity education.

  • Source: Education & Information Technologies; May2022, Vol. 27 Issue 4, p5153-5177, 25p

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Academic Journal

Engaging Advanced Learners with Differentiated Online Learning.

  • Source: Gifted Child Today; Jan2023, Vol. 46 Issue 1, p48-56, 9p, 5 Charts

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Academic Journal

Game-based learning pedagogy: a review of the literature.

  • Source: Interactive Learning Environments; Jun2022, Vol. 30 Issue 5, p936-948, 13p

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Academic Journal

Digital Tools in Histopathology Learning: An Evaluation of Image Game-based Histopathology Learning on Students’ Knowledge Acquisition.

Subjects: *DIGITAL technology; *HISTOPATHOLOGY; *ACTIVE learning

  • Source: Journal of Clinical & Diagnostic Research. 2022 Supplement, Vol. 16, p8-8. 1/2p.

  • Abstract: Background: Computer-mediated educational games are examples of computer-assisted learning objects, which are gaining in popularity as an ... Copyright of Journal of Clinical & Diagnostic Research is the property of JCDR Research & Publications Private Limited and its content may not be copied or ...

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Academic Journal

Trends in Research on the Use of Digital Games in Education.

  • Source: E-International Journal of Educational Research; Aug2022, Vol. 13 Issue 4, p40-56, 17p

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Academic Journal

How ID models help with game-based learning: an examination of the gentry model in a participatory design project.

Subjects: Educational games; Teaching aids; Experimental methods in education

  • Source: Educational Media International. Dec2011, Vol. 48 Issue 4, p287-306. 20p. 2 Diagrams, 1 Chart.

  • Abstract: Game-based learning has been a popular development and recommended as an ...

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Conference

A New Game-Based Learning Approach for Learning Java on Mobile Devices.

  • Source: Proceedings of the European Conference on Games Based Learning; 2016, Vol. 1, p853-861, 9p, 1

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Academic Journal

Insect World: Game-Based Learning as a Strategy for Teaching Entomology.

  • Source: American Biology Teacher (University of California Press); Apr2020, Vol. 82 Issue 4, p210-215, 6p

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Academic Journal

Can’t Wait to Learn: A quasi-experimental mixed-methods evaluation of a digital game-based learning programme for out-of-school children in Sudan.

  • Source: Journal of Development Effectiveness. Nov2020, p1-22. 22p. 3 Illustrations, 3 Charts.

  • Abstract: Innovations are needed to address the global issue of access to high-quality education, particularly in low- and middle-income countries. This paper ...

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Conference

A DIGITAL EDUCATIONAL GAME FOR PRACTICING OER EDITING.

  • Source: Proceedings of the IADIS International Conference on Cognition & Exploratory Learning in Digital Age; 2021, p319-322, 4p

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Conference

Game-Based Learning in Social Studies Classes in Primary School.

  • Source: Proceedings of the European Conference on Games Based Learning; 2017, p285-293, 9p

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Academic Journal

Digital Games in Education: The Design of Games-Based Learning Environments.

Subjects: *Technological literacy; *Interactive computer systems; *Multimedia systems

  • Source: Journal of Research on Technology in Education. Fall2007, Vol. 40 Issue 1, p23-38. 16p. 2 Diagrams, 1 Chart.

  • Abstract: In recent years, electronic games have assumed an important place in the lives of children and adolescents. Children acquire digital literacy ...

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Academic Journal

Learning Mechanics and Game Mechanics Under the Perspective of Self-Determination Theory to Foster Motivation in Digital Game Based Learning.

Subjects: Educational games; Learning; Motivation (Psychology)

  • Source: Simulation & Gaming. Feb2017, Vol. 48 Issue 1, p81-97. 17p.

  • Abstract: Background. Using digital games for educational purposes has been associated with higher levels of motivation among learners of different educational levels. ...

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Academic Journal

Teachers' concerns about adopting constructivist online game-based learning in formal curriculum teaching: The VISOLE experience.

  • Source: British Journal of Educational Technology; Jul2016, Vol. 47 Issue 4, p601-617, 17p, 1 Color Photograph, 2 Diagrams, 7 Charts

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Conference

Escape Room Design as a Game-Based Learning Process for STEAM Education.

  • Source: Proceedings of the European Conference on Games Based Learning; 2019, p378-385, 8p

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Conference

The Road to AI Literacy Education: From Pedagogical Needs to Tangible Game Design .

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p765-773, 9p

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Conference

Kahooting and Learning: A Study From Macedonia and Norway.

  • Source: Proceedings of the European Conference on Games Based Learning; 2018, p740-744, 5p

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Academic Journal

Editorial: Play and learn: potentials of game-based learning.

  • Source: British Journal of Educational Technology; May 2007, Vol. 38 Issue 3, p387-393, 7p

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Academic Journal

Editorial: Play and learn: potentials of game-based learning.

Subjects: *COMPUTERS & literacy; *LEARNING; *UNIVERSITIES & colleges

  • Source: British Journal of Educational Technology. May2007, Vol. 38 Issue 3, p387-393. 7p. 1 Diagram.

  • Abstract: The author reflects on the potentials of game-based learning. He emphasized ...

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Academic Journal

Integrating augmented reality technology to enhance children’s learning in marine education.

  • Source: Environmental Education Research; May2015, Vol. 21 Issue 4, p525-541, 17p, 3 Color Photographs, 3 Diagrams, 8 Charts

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Conference

Analyzing Player Behavior in Digital Game-Based Learning: Advantages and Challenges.

  • Source: Proceedings of the European Conference on Games Based Learning; 2014, Vol. 1, p199-206, 8p

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Conference

Game Based Learning of Programming in Underprivileged Communities of Sri Lanka.

  • Source: Proceedings of the European Conference on Games Based Learning; 2016, Vol. 1, p773-780, 8p, 1

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Academic Journal

Game-based learning considerations for instructional designers.

  • Source: On the Horizon; 2017, Vol. 25 Issue 4, p235-241, 7p

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Academic Journal

Development of an Interactive Game-Based Learning Environment to Teach Data Mining.

  • Source: International Journal of Engineering Education; 2017, Vol. 33 Issue 5, p1598-1617, 20p

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Academic Journal

Pedagogical Practices of Mobile Learning in K-12 and Higher Education Settings.

  • Source: TechTrends: Linking Research & Practice to Improve Learning; Sep2019, Vol. 63 Issue 5, p611-620, 10p

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  • 1-50 of  1,284 results for "game-based Learning"