Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

Facilitating effective digital game-based learning behaviors and learning performances of students based on a collaborative knowledge construction strategy.

Subjects: *THEORY of knowledge; *BEHAVIORAL assessment; *VIDEO gamesTAIWAN

  • Source: Interactive Learning Environments. Feb2018, Vol. 26 Issue 1, p118-134. 17p.

  • Abstract: Researchers have recognized the potential of educational computer games in improving students’ learning engagement and outcomes; however, ... Copyright of Interactive Learning Environments is the property of Routledge and its content may not be copied or emailed to ...

Record details

×
Academic Journal

Ubiquitous smartphone platform for K-7 students learning geography in Taiwan.

Subjects: *Smartphones; Mobile learning; Geography educationTaiwanAndroid (Operating system)

  • Source: Multimedia Tools & Applications. May2017, Vol. 76 Issue 9, p11651-11668. 18p.

  • Abstract: With the rapid development of handheld devices, Ubiquitous Learning becomes more and more popular and has attracted many researchers in the ...

Record details

×
Academic Journal

Integrating augmented reality technology to enhance children’s learning in marine education.

Subjects: *MARINE ecology; *AUGMENTED reality; *EDUCATIONAL gamesTAIWAN

  • Source: Environmental Education Research. May2015, Vol. 21 Issue 4, p525-541. 17p. 3 Color Photographs, 3 Diagrams, 8 Charts.

  • Abstract: Marine education comprises rich and multifaceted issues. Raising general awareness of marine environments and issues demands the development of new Copyright of Environmental Education Research is the property of Routledge and its content may not be copied or emailed to ...

Record details

×
Academic Journal

Developing evaluative indicators for educational computer games.

Subjects: *EDUCATIONAL games; *VIDEO games; *ACADEMIC motivationTAIWAN

  • Source: British Journal of Educational Technology. Jan2009, Vol. 40 Issue 1, p174-178. 5p. 1 Chart.

  • Abstract: This article considers the efficacy of educational computer and video games in improving student motivation and achievement. It is stated that ...

Record details

×
  • 1-4 of  4 results for "game-based Learning"