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Academic Journal

Game Based Learning: Design a Multimedia with DDD-E Model for Mathematics Education.

  • Source: International Journal of Emerging Technologies in Learning; 2020, Vol. 15 Issue 21, p277-284, 8p

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Academic Journal

Enhancing Students' Reasoning Skills in Engineering and Technology through Game-Based Learning.

  • Source: International Journal of Emerging Technologies in Learning; 2019, Vol. 14 Issue 24, p69-80, 12p

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Academic Journal

Learning Histology Through Game-Based Learning Supported by Mobile Technology.

Subjects: *MOBILE learning; *PSYCHOLOGICAL feedback; *CONCEPT learning

  • Source: International Journal of Morphology. 2019, Vol. 37 Issue 3, p903-907. 5p.

  • Abstract: Digital game-based learning and the testing effect have been shown to ... El aprendizaje basado en juegos digitales y pruebas han demostrado ser efectivos en el mejoramiento del aprendizaje. El uso de pantallas ofrece la oportunidad de ... Copyright of International Journal of Morphology is the property of Sociedad Chilena de Anatomia and its content may not be copied or emailed to ...

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Conference

Failures in Game-Based Learning Experiences Sometimes Win.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p203-212, 10p

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Conference

APPLICATION OF GAME-BASED LEARNING IN MATLAB USING OBJECT-ORIENTED PROGRAMMING.

Subjects: *OBJECT-oriented programming; *EDUCATIONAL games; *DIGITAL learningCZECH Republic

  • Source: Annals of DAAAM & Proceedings. 2021, Vol. 10 Issue 2, p22-32. 11p.

  • Abstract: This paper focuses on game-based learning and educational digital Copyright of Annals of DAAAM & Proceedings is the property of DAAAM International and its content may not be copied or emailed to multiple sites ...

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Academic Journal

A critical review of 13 years of mobile game-based learning.

  • Source: Educational Technology Research & Development; Apr2018, Vol. 66 Issue 2, p341-384, 44p

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Academic Journal

Digital Tools in Histopathology Learning: An Evaluation of Image Game-based Histopathology Learning on Students’ Knowledge Acquisition.

Subjects: *DIGITAL technology; *HISTOPATHOLOGY; *ACTIVE learning

  • Source: Journal of Clinical & Diagnostic Research. 2022 Supplement, Vol. 16, p8-8. 1/2p.

  • Abstract: Background: Computer-mediated educational games are examples of computer-assisted learning objects, which are gaining in popularity as an ... Copyright of Journal of Clinical & Diagnostic Research is the property of JCDR Research & Publications Private Limited and its content may not be copied or ...

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