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Academic Journal

Pandemic induced remote learning increases need for mobile game-based learning to engage learners.

Subjects: *MOBILE learning; *MOBILE games; *EDUCATIONAL technology

  • Source: Educational Technology Research & Development. Feb2021, Vol. 69 Issue 1, p185-188. 4p.

  • Abstract: The current global health crisis has reduced our mobility, consequently increasing the need to connect with others digitally. This brief provides a research perspective on ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or ...

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Academic Journal

Multimodal learning analytics for game‐based learning.

Subjects: *CLASSROOM environment; *EDUCATIONAL games; *EFFECTIVE teaching

  • Source: British Journal of Educational Technology. Sep2020, Vol. 51 Issue 5, p1505-1526. 22p. 3 Diagrams, 6 Charts.

  • Abstract: A distinctive feature of game‐based learning environments is their capacity to create Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or ...

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Academic Journal

How should theory guide a 'shift to digital' in mobile game-based learning?

Subjects: *MOBILE learning; *EDUCATIONAL technology; *EDUCATION research

  • Source: Educational Technology Research & Development. Feb2021, Vol. 69 Issue 1, p181-184. 4p.

  • Abstract: This paper provides a theory-based critique and response to the Giannakas et al. [Educational Technology Research ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or ...

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Conference

APPLICATION OF GAME-BASED LEARNING IN MATLAB USING OBJECT-ORIENTED PROGRAMMING.

Subjects: *OBJECT-oriented programming; *EDUCATIONAL games; *DIGITAL learningCZECH Republic

  • Source: Annals of DAAAM & Proceedings. 2021, Vol. 10 Issue 2, p22-32. 11p.

  • Abstract: This paper focuses on game-based learning and educational digital Copyright of Annals of DAAAM & Proceedings is the property of DAAAM International and its content may not be copied or emailed to multiple sites ...

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Academic Journal

A scoping review of digital game-based technology on English language learning.

Subjects: *MOBILE learning; *ENGLISH language; *DIGITAL technology

  • Source: Educational Technology Research & Development. Jun2020, Vol. 68 Issue 3, p877-904. 28p.

  • Abstract: Learning with games has been increasing in practice, but studies of the features and ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or ...

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Academic Journal

Mobile game-based learning in the era of "shifting to digital".

Subjects: *MOBILE games; *MOBILE learning; *PHILOSOPHY of education

  • Source: Educational Technology Research & Development. Feb2021, Vol. 69 Issue 1, p173-175. 3p.

  • Abstract: In this special issue, we have gathered three scholarly responses to Giannakas et al. ([2]) article, representing critical and forward-looking perspectives on mobile ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or ...

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Academic Journal

Digital Tools in Histopathology Learning: An Evaluation of Image Game-based Histopathology Learning on Students’ Knowledge Acquisition.

Subjects: *DIGITAL technology; *HISTOPATHOLOGY; *ACTIVE learning

  • Source: Journal of Clinical & Diagnostic Research. 2022 Supplement, Vol. 16, p8-8. 1/2p.

  • Abstract: Background: Computer-mediated educational games are examples of computer-assisted learning objects, which are gaining in popularity as an ... Copyright of Journal of Clinical & Diagnostic Research is the property of JCDR Research & Publications Private Limited and its content may not be copied or ...

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Academic Journal

A multidimensional repertory grid as a graphic organizer for implementing digital games to promote students' learning performances and behaviors.

Subjects: *EDUCATIONAL games; *EDUCATIONAL technology; *DIGITAL technologyTAIWAN

  • Source: British Journal of Educational Technology. Mar2021, Vol. 52 Issue 2, p915-933. 19p. 3 Color Photographs, 6 Diagrams, 7 Charts.

  • Abstract: Digital game‐based learning (DGBL) is a frequently adopted mode for facilitating teaching ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or ...

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Academic Journal

A critical review of 13 years of mobile game-based learning.

Subjects: *MOBILE games; *VIDEO games; *LEARNING

  • Source: Educational Technology Research & Development. Apr2018, Vol. 66 Issue 2, p341-384. 44p.

  • Abstract: With the increasing popularity of smartphones and tablets, game-based learning (GBL) ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or ...

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Academic Journal

Does Physical Activity Enhance Learning Performance?: Learning Effectiveness of Game-based Experiential Learning for University Library Instruction.

Subjects: *EXPERIENTIAL learning; *TEACHING aids; *EDUCATIONAL technology

  • Source: Journal of Academic Librarianship. Sep2018, Vol. 44 Issue 5, p569-581. 13p.

  • Abstract: Abstract This paper reports research results of the proposed experiential learning using a game-Copyright of Journal of Academic Librarianship is the property of Elsevier B.V. and its content may not be copied or emailed to multiple ...

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