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Academic Journal

Learning by designing or learning by playing? A comparative study of the effects of game-based learning on learning motivation and on short-term and long-term conversational gains.

Subjects: *VOCABULARY; *LANGUAGE & languages; *MOTIVATION (Psychology)

  • Source: Interactive Learning Environments. Oct2023, Vol. 31 Issue 7, p4309-4323. 15p.

  • Abstract: In the language learning literature, games often deal with foreign language vocabulary, but rarely with Copyright of Interactive Learning Environments is the property of Routledge and its content may not be copied or emailed to ...

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Academic Journal

Analysis of the effects of a game-based review system integrated with the hierarchy of learning on learning outcomes in an elementary social science course.

Subjects: *SOCIAL sciences; *LANGUAGE & languages; *EDUCATION

  • Source: Interactive Learning Environments. Oct2023, Vol. 31 Issue 6, p4000-4020. 21p.

  • Abstract: Social science education aims to enable people to acquire the knowledge and abilities necessary to lead a normal social life. However, ... Copyright of Interactive Learning Environments is the property of Routledge and its content may not be copied or emailed to ...

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Academic Journal

A critical review of 13 years of mobile game-based learning.

Subjects: *MOBILE games; *VIDEO games; *LEARNING

  • Source: Educational Technology Research & Development. Apr2018, Vol. 66 Issue 2, p341-384. 44p.

  • Abstract: With the increasing popularity of smartphones and tablets, game-based learning (GBL) ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Game-Based Learning: Enhancing Student Experience, Knowledge Gain, and Usability in Higher Education Programming Courses.

Subjects: *GAMIFICATION; *HIGHER education; *KNOWLEDGE acquisition (Expert systems)

  • Source: IEEE Transactions on Education. Nov2022, Vol. 65 Issue 4, p502-513. 12p.

  • Abstract: Contributions: This article presents a large-scale study which investigates students’ reaction to game-based Copyright of IEEE Transactions on Education is the property of IEEE and its content may not be copied or emailed ...

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Academic Journal

Autistic youth in 3D game‐based collaborative virtual learning: Associating avatar interaction patterns with embodied social presence.

Subjects: *VIRTUAL reality in education; *AUTISTIC youth; *AVATARS (Virtual reality)

  • Source: British Journal of Educational Technology. Jul2018, Vol. 49 Issue 4, p742-760. 19p. 2 Color Photographs, 1 Diagram, 4 Charts, 1 Graph.

  • Abstract: Abstract: This study examines interaction patterns in a series of game activities for learning social skills by ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Game-based learning engagement: A theory- and data-driven exploration.

Subjects: *LEARNING; *EDUCATION; *GAMES

  • Source: British Journal of Educational Technology. Nov2016, Vol. 47 Issue 6, p1183-1201. 19p. 1 Chart, 1 Graph.

  • Abstract: The promise of using games for learning is that play- and learning-engagement ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Comparing the Effectiveness of Video-Based Learning and Game-Based Learning Using Teacher-Authored Video Games for Online Software Engineering Education.

Subjects: *GAMIFICATION; *VIDEO game software; *SOFTWARE engineering

  • Source: IEEE Transactions on Education. Nov2022, Vol. 65 Issue 4, p524-532. 9p.

  • Abstract: Contribution: This article compares the effectiveness for online software engineering education of video-based ... Copyright of IEEE Transactions on Education is the property of IEEE and its content may not be copied or emailed ...

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Academic Journal

Digital Tools in Histopathology Learning: An Evaluation of Image Game-based Histopathology Learning on Students’ Knowledge Acquisition.

Subjects: *DIGITAL technology; *HISTOPATHOLOGY; *ACTIVE learning

  • Source: Journal of Clinical & Diagnostic Research. 2022 Supplement, Vol. 16, p8-8. 1/2p.

  • Abstract: Background: Computer-mediated educational games are examples of computer-assisted learning objects, which are gaining in popularity as an ... Copyright of Journal of Clinical & Diagnostic Research is the property of JCDR Research & Publications Private Limited and its content may not be copied or ...

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Academic Journal

Game-based learning pedagogy: a review of the literature.

Subjects: *EDUCATION; *TAXONOMY; *SCAFFOLDING

  • Source: Interactive Learning Environments. Jun2022, Vol. 30 Issue 5, p936-948. 13p.

  • Abstract: The present study sought to elicit insights into pedagogical practices pertaining to the integration of digital games into teaching and Copyright of Interactive Learning Environments is the property of Routledge and its content may not be copied or emailed to ...

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Academic Journal

How ID models help with game-based learning: an examination of the gentry model in a participatory design project.

Subjects: *EDUCATIONAL games; *TEACHING aids; *EXPERIMENTAL methods in education

  • Source: Educational Media International. Dec2011, Vol. 48 Issue 4, p287-306. 20p. 2 Diagrams, 1 Chart.

  • Abstract: Game-based learning has been a popular development and recommended as an ... Copyright of Educational Media International is the property of Routledge and its content may not be copied or emailed to multiple sites or posted ...

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