Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

A critical review of 13 years of mobile game-based learning.

Subjects: *MOBILE games; *VIDEO games; *LEARNING

  • Source: Educational Technology Research & Development. Apr2018, Vol. 66 Issue 2, p341-384. 44p.

  • Abstract: With the increasing popularity of smartphones and tablets, game-based learning (GBL) ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or ...

Record details

×
Academic Journal

Pedagogical Practices of Mobile Learning in K-12 and Higher Education Settings.

Subjects: *MOBILE learning; *INQUIRY-based learning; *HIGHER education

  • Source: TechTrends: Linking Research & Practice to Improve Learning. Sep2019, Vol. 63 Issue 5, p611-620. 10p.

  • Abstract: The advancement of mobile technology has influenced teaching and learning at various educational levels. The mobility, ubiquity, and connectivity of mobile ... Copyright of TechTrends: Linking Research & Practice to Improve Learning is the property of Springer Nature and ...

Record details

×
Academic Journal

Game-based learning platform to enhance cybersecurity education.

  • Source: Education & Information Technologies; May2022, Vol. 27 Issue 4, p5153-5177, 25p

Record details

×
Academic Journal

Levelling the playing field: Engaging disadvantaged students through game-based pedagogy.

Subjects: *TEACHING; *LITERACY; *VIDEO games

  • Source: Australian Journal of Language & Literacy. 2014, Vol. 37 Issue 2, p34-40. 7p. 2 Charts.

  • Abstract: This article explores the potential for game-based learning that meets the ... Copyright of Australian Journal of Language & Literacy is the property of Springer Nature and its content may not be copied ...

Record details

×
Academic Journal

Co-design of mini games for learning computational thinking in an online environment.

  • Source: Education & Information Technologies; Sep2021, Vol. 26 Issue 5, p5815-5849, 35p

Record details

×
Academic Journal

Effects of type of exploratory strategy and prior knowledge on middle school students' learning of chemical formulas from a 3D role-playing game.

Subjects: *MIDDLE school students; *ACADEMIC motivation; *CHEMICAL formulas

  • Source: Educational Technology Research & Development. Apr2014, Vol. 62 Issue 2, p163-185. 23p.

  • Abstract: The purpose of this study was to examine the effects of the type of exploratory strategy and level of prior knowledge on middle school students' ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or ...

Record details

×
Academic Journal

Integrating chatbots in education: insights from the Chatbot-Human Interaction Satisfaction Model (CHISM).

  • Source: International Journal of Educational Technology in Higher Education; 12/19/2023, Vol. 20 Issue 1, p1-20, 20p

Record details

×
Academic Journal

Multimedia augmented reality game for learning math.

Subjects: *Mathematics; Mobile learning; Augmented reality

  • Source: Multimedia Tools & Applications. May2022, Vol. 81 Issue 11, p14851-14868. 18p.

  • Abstract: The traditional method for learning the multiplication tables is a repetitive and boring task. Teachers try to find new methods to ...

Record details

×
Academic Journal

Chatbot to improve learning punctuation in Spanish and to enhance open and flexible learning environments.

  • Source: International Journal of Educational Technology in Higher Education; 6/28/2021, Vol. 18 Issue 1, p1-20, 20p

Record details

×
  • 1-10 of  81 results for "game-based Learning"