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Academic Journal

A critical review of 13 years of mobile game-based learning.

  • Source: Educational Technology Research & Development; Apr2018, Vol. 66 Issue 2, p341-384, 44p

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Academic Journal

Game-based learning platform to enhance cybersecurity education.

  • Source: Education & Information Technologies; May2022, Vol. 27 Issue 4, p5153-5177, 25p

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Academic Journal

UNFOLDING LEARNING BEHAVIORS: A SEQUENTIAL ANALYSIS APPROACH IN A GAME-BASED LEARNING ENVIRONMENT.

  • Source: Research & Practice in Technology Enhanced Learning; Mar2012, Vol. 7 Issue 1, p25-44, 20p, 4 Color Photographs, 2 Diagrams, 6 Charts, 1 Graph

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Academic Journal

Pedagogical Practices of Mobile Learning in K-12 and Higher Education Settings.

  • Source: TechTrends: Linking Research & Practice to Improve Learning; Sep2019, Vol. 63 Issue 5, p611-620, 10p

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Academic Journal

Co-design of mini games for learning computational thinking in an online environment.

  • Source: Education & Information Technologies; Sep2021, Vol. 26 Issue 5, p5815-5849, 35p

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Academic Journal

Multimedia augmented reality game for learning math.

Subjects: *Mathematics; Mobile learning; Augmented reality

  • Source: Multimedia Tools & Applications. May2022, Vol. 81 Issue 11, p14851-14868. 18p.

  • Abstract: The traditional method for learning the multiplication tables is a repetitive and boring task. Teachers try to find new methods to ...

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Academic Journal

Chatbot to improve learning punctuation in Spanish and to enhance open and flexible learning environments.

  • Source: International Journal of Educational Technology in Higher Education; 6/28/2021, Vol. 18 Issue 1, p1-20, 20p

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Academic Journal

PECUNIA - A LIFE SIMULATION GAME FOR FINANCE EDUCATION.

  • Source: Research & Practice in Technology Enhanced Learning; Mar2014, Vol. 9 Issue 1, p7-39, 33p

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