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Academic Journal

Punnett Farms: Developing An Immersive Educational Game-Based Platform for Learning Genetics.

  • Source: Simulation & Gaming. Jan2024, p1.

  • Abstract: Serious games (SGs) have emerged as promising tools for life science education, providing interactive ...

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Academic Journal

Learning Mechanics and Game Mechanics Under the Perspective of Self-Determination Theory to Foster Motivation in Digital Game Based Learning.

Subjects: Educational games; Learning; Motivation (Psychology)

  • Source: Simulation & Gaming. Feb2017, Vol. 48 Issue 1, p81-97. 17p.

  • Abstract: Background. Using digital games for educational purposes has been associated with higher levels of motivation among learners of different educational levels. ...

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Academic Journal

Engaging Advanced Learners with Differentiated Online Learning.

  • Source: Gifted Child Today; Jan2023, Vol. 46 Issue 1, p48-56, 9p, 5 Charts

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Academic Journal

Game-based learning as training to use a chemotherapy preparation robot.

  • Source: Journal of Oncology Pharmacy Practice. Jun2023, p1.

  • Abstract: In 2015, our university hospital pharmacy acquired the PharmaHelp robot system to automate part of its chemotherapy production. Complex technical use, downtime periods, and insufficient training ... Copyright of Journal of Oncology Pharmacy Practice is the property of Sage Publications Inc. and its content may not be ...

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Academic Journal

Gamification and Game-Based Learning.

  • Source: Journal of Educational Technology Systems; Jun2017, Vol. 45 Issue 4, p499-519, 21p, 6 Color Photographs, 1 Chart, 1 Graph

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Academic Journal

Calibration and statistical techniques for building an interactive screen for learning of alphabets by children.

Subjects: *Interactive multimedia; Learning strategies; Interactive learning

  • Source: International Journal of Advanced Robotic Systems. May/Jun2017, Vol. 14 Issue 3, p1-18. 18p.

  • Abstract: This article focuses on the implementation details of a portable interactive device called Image-projective Desktop Varnamala Trainer. The device uses a projector to produce a ...

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Academic Journal

Flow, Achievement Level, and Inquiry-Based Learning.

Subjects: *ACADEMIC achievement; *INQUIRY-based learning; *CLASSROOMS

  • Source: Journal of Advanced Academics. Feb2019, Vol. 30 Issue 1, p74-106. 33p. 6 Charts, 3 Graphs.

  • Abstract: Beyond cognitive outcomes, inquiry instruction can have positive general and differentiated affective outcomes. In this exploratory study, teacher-nominated high- to low-average achievers in Grades 5 through 9 (... Copyright of Journal of Advanced Academics is the property of Sage Publications Inc. and its content may not be copied ...

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Academic Journal

Gamification and Gaming in Cryptocurrency Education: A Survey with Cryptocurrency Investors and Potential Investors.

  • Source: Simulation & Gaming. Jan2024, p1.

  • Abstract: In recent years, cryptocurrency has increasingly sparked interest among investors. Many people have invested in this field without adequate knowledge. Existing research has ...

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Academic Journal

Promoting Social and Emotional Learning With Games: "It's Fun and We Learn Things".

  • Source: Simulation & Gaming; Oct2009, Vol. 40 Issue 5, p626-644, 19p

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