Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

Learning Mechanics and Game Mechanics Under the Perspective of Self-Determination Theory to Foster Motivation in Digital Game Based Learning.

Subjects: Educational games; Learning; Motivation (Psychology)

  • Source: Simulation & Gaming. Feb2017, Vol. 48 Issue 1, p81-97. 17p.

  • Abstract: Background. Using digital games for educational purposes has been associated with higher levels of motivation among learners of different educational levels. ...

Record details

×
Academic Journal

Gamification and Game-Based Learning.

  • Source: Journal of Educational Technology Systems; Jun2017, Vol. 45 Issue 4, p499-519, 21p, 6 Color Photographs, 1 Chart, 1 Graph

Record details

×
Academic Journal

Calibration and statistical techniques for building an interactive screen for learning of alphabets by children.

Subjects: *Interactive multimedia; Learning strategies; Interactive learning

  • Source: International Journal of Advanced Robotic Systems. May/Jun2017, Vol. 14 Issue 3, p1-18. 18p.

  • Abstract: This article focuses on the implementation details of a portable interactive device called Image-projective Desktop Varnamala Trainer. The device uses a projector to produce a ...

Record details

×
Academic Journal

Flow, Achievement Level, and Inquiry-Based Learning.

Subjects: *ACADEMIC achievement; *INQUIRY-based learning; *CLASSROOMS

  • Source: Journal of Advanced Academics. Feb2019, Vol. 30 Issue 1, p74-106. 33p. 6 Charts, 3 Graphs.

  • Abstract: Beyond cognitive outcomes, inquiry instruction can have positive general and differentiated affective outcomes. In this exploratory study, teacher-nominated high- to low-average achievers in Grades 5 through 9 (... Copyright of Journal of Advanced Academics is the property of Sage Publications Inc. and its content may not be copied ...

Record details

×
Academic Journal

Promoting Social and Emotional Learning With Games: "It's Fun and We Learn Things".

  • Source: Simulation & Gaming; Oct2009, Vol. 40 Issue 5, p626-644, 19p

Record details

×
Academic Journal

Digital Games in eLearning Environments: Current Uses and Emerging Trends.

  • Source: Simulation & Gaming; Oct2009, Vol. 40 Issue 5, p669-687, 19p

Record details

×
Academic Journal

'THE GAME OF LIFE': USING A STUDENT DEVELOPED COURSE PROJECT TO CREATE A LEARNING COMMUNITY IN THE CLASSROOM.

Subjects: *Businesswomen; Curriculum; Activity programs in education

  • Source: American Economist. Fall2003, Vol. 47 Issue 2, p52-68. 17p. 1 Black and White Photograph, 2 Charts.

  • Abstract: In the fall of 2000, students in a Women and Gender Issues in Economics course were asked to develop a program that would enlighten college residents ...

Record details

×
  • 1-10 of  34 results for "game-based Learning"