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Conference

AGORAS: TOWARDS COLLABORATIVE GAME-BASED LEARNING EXPERIENCES ON SURFACES.

  • Source: Proceedings of the IADIS International Conference on Cognition & Exploratory Learning in Digital Age; 2012, p147-154, 8p

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Conference

AN INVESTIGATION OF THE USE OF SIMULATIONS AND VIDEO GAMING FOR SUPPORTING EXPLORATORY LEARNING AND DEVELOPING HIGHER-ORDER COGNITIVE SKILLS.

  • Source: Proceedings of the IADIS International Conference on Cognition & Exploratory Learning in Digital Age; 2004, p35-42, 8p, 1 Chart

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Conference

COMMUNICATION AND COLLABORATION IN EDUCATIONAL MULTIPLAYER MOBILE GAMES.

  • Source: Proceedings of the IADIS International Conference on Cognition & Exploratory Learning in Digital Age; 2007, p295-298, 4p, 1 Diagram, 1 Chart

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Conference

SCENARIO-BASED EDUCATIONAL GAMES DESIGN: COMBINED SCENARIO MODEL AND ITS IMPLEMENTATION IN GAMES FOR CHILDREN WITH COGNITIVE DISABILITIES.

Subjects: *EDUCATIONAL games; *CHILDREN with mental disabilities; *COGNITION disorders in children

  • Source: International Conference on eHealth. 2014, p347-351. 5p.

  • Abstract: Any society has a group of people who are suffering from cognitive disabilities. Diseases causing such problems are often inborn. It is known that specialized Copyright of International Conference on eHealth is the property of International Association for Development of the Information Society (IADIS) and ...

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