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Academic Journal

Cloud-assisted gamification for education and learning – Recent advances and challenges.

Subjects: *DEEP learning; *GAMIFICATION

  • Source: Computers & Electrical Engineering. Mar2019, Vol. 74, p22-34. 13p.

  • Abstract: Abstract Gamification has gained considerable interest in education circles due to its capability of enhancing the learning ... Copyright of Computers & Electrical Engineering is the property of Pergamon Press - An Imprint of Elsevier Science and its content may not be copied ...

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Academic Journal

A social gamification framework for a K-6 learning platform

Subjects: *EDUCATIONAL games; *VIDEO games in education; *GAMIFICATION

  • Source: Computers in Human Behavior. Mar2013, Vol. 29 Issue 2, p345-353. 9p.

  • Abstract: Abstract: As video games, particularly, social games are growing in popularity and number of users, there has ... Copyright of Computers in Human Behavior is the property of Pergamon Press - An Imprint of Elsevier Science and its content may not be ...

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Academic Journal

Does agency matter?: Exploring the impact of controlled behaviors within a game-based environment.

Subjects: *BEHAVIORAL research; *ATTITUDE (Psychology); *BEHAVIORISM (Psychology)

  • Source: Computers & Education. Mar2015, Vol. 82, p378-392. 15p.

  • Abstract: When students exhibit control and employ a strategic plan of action over a situation they are said to be demonstrating agency (Bandura, 2001). The current work ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

Facilitating sustainability transition through serious games: A systematic literature review.

Subjects: *SUSTAINABLE development; *ENVIRONMENTAL economics; *ENVIRONMENTAL impact analysis

  • Source: Journal of Cleaner Production. Jan2019, Vol. 208, p924-936. 13p.

  • Abstract: Abstract: Exploring aspects of how innovative methods can truly attain a sustainable society is necessary for the future of our planet. This study focuses on ... Copyright of Journal of Cleaner Production is the property of Elsevier B.V. and its content may not be copied ...

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Academic Journal

Multiplayer online games as educational tools: Facing new challenges in learning

Subjects: *MULTIPLAYER games; *EDUCATIONAL games; *VIDEO games

  • Source: Computers & Education. Feb2010, Vol. 54 Issue 2, p498-505. 8p.

  • Abstract: This paper outlines a proposal for the development of educational multiplayer online games based on the activity ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

Epistemic frames for epistemic games

Subjects: *EPISTEMICS; *LEARNING; *EDUCATION

  • Source: Computers & Education. Apr2006, Vol. 46 Issue 3, p223-234. 12p.

  • Abstract: Abstract: This paper, develops the concept of epistemic frames as a mechanism through which students can use experiences in video games, ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

Digital games in the classroom? A contextual approach to teachers’ adoption intention of digital games in formal education

Subjects: *VIDEO games; *EDUCATIONAL attainment; *EXPERIENCE

  • Source: Computers in Human Behavior. Nov2012, Vol. 28 Issue 6, p2023-2033. 11p.

  • Abstract: Abstract: Interest in using digital games for formal education has steadily increased in the past decades. When ... Copyright of Computers in Human Behavior is the property of Pergamon Press - An Imprint of Elsevier Science and its content may not be ...

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Academic Journal

The use of new technologies for nutritional education in primary schools: a pilot study.

Subjects: *CARBOHYDRATES; *COLLEGE teachers; *EDUCATION

  • Source: Public Health (Elsevier). Nov2016, Vol. 140, p50-55. 6p.

  • Abstract: Introduction: The aim of this study was evaluating if the presence of a humanoid robot could improve the efficacy of a gameCopyright of Public Health (Elsevier) is the property of Elsevier B.V. and its content may not be copied or ...

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Academic Journal

Students' attitudes toward playing games and using games in education: Comparing Scotland and the Netherlands.

Subjects: *EDUCATIONAL games; *STUDENT attitudes; *COMPARATIVE educationNETHERLANDS; SCOTLAND

  • Source: Computers & Education. Nov2013, Vol. 69, p474-484. 11p.

  • Abstract: Games-based learning has captured the interest of educationalists and industrialists who ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

The Empathy Project: A Skills-Development Game: Innovations in Empathy Development.

Subjects: *EMPATHY; *MEDICAL personnel; *FACILITATED communication

  • Source: Journal of Pain & Symptom Management. Jul2020, Vol. 60 Issue 1, p164-164. 1p.

  • Abstract: Context: Empathy is increasingly described as a learnable skill and is included in professionalism requirements for health care providers, yet there are few ... Copyright of Journal of Pain & Symptom Management is the property of Elsevier B.V. and its content may not be ...

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