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Academic Journal

A digital game-based training improves spelling in German primary school children – A randomized controlled field trial.

Subjects: *SCHOOL children; *DYSLEXIA; *ORTHOGRAPHY & spelling

  • Source: Learning & Instruction. Oct2023, Vol. 87, pN.PAG-N.PAG. 1p.

  • Abstract: Despite its potential to support reading and spelling development in children with or without dyslexia, research on the effectiveness of digital trainings carried out at ... Copyright of Learning & Instruction is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

Cloud-assisted gamification for education and learning – Recent advances and challenges.

Subjects: *DEEP learning; *GAMIFICATION

  • Source: Computers & Electrical Engineering. Mar2019, Vol. 74, p22-34. 13p.

  • Abstract: Abstract Gamification has gained considerable interest in education circles due to its capability of enhancing the learning ... Copyright of Computers & Electrical Engineering is the property of Pergamon Press - An Imprint of Elsevier Science and its content may not be copied ...

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Academic Journal

A social gamification framework for a K-6 learning platform

Subjects: *EDUCATIONAL games; *VIDEO games in education; *GAMIFICATION

  • Source: Computers in Human Behavior. Mar2013, Vol. 29 Issue 2, p345-353. 9p.

  • Abstract: Abstract: As video games, particularly, social games are growing in popularity and number of users, there has ... Copyright of Computers in Human Behavior is the property of Pergamon Press - An Imprint of Elsevier Science and its content may not be ...

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Academic Journal

Multiplayer online games as educational tools: Facing new challenges in learning

Subjects: *MULTIPLAYER games; *EDUCATIONAL games; *VIDEO games

  • Source: Computers & Education. Feb2010, Vol. 54 Issue 2, p498-505. 8p.

  • Abstract: This paper outlines a proposal for the development of educational multiplayer online games based on the activity ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

Facilitating sustainability transition through serious games: A systematic literature review.

Subjects: *Sustainable development; *Environmental economics; *Environmental impact analysis

  • Source: Journal of Cleaner Production. Jan2019, Vol. 208, p924-936. 13p.

  • Abstract: Abstract: Exploring aspects of how innovative methods can truly attain a sustainable society is necessary for the future of our planet. This study focuses on ...

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Academic Journal

Epistemic frames for epistemic games

Subjects: *EPISTEMICS; *LEARNING; *EDUCATION

  • Source: Computers & Education. Apr2006, Vol. 46 Issue 3, p223-234. 12p.

  • Abstract: Abstract: This paper, develops the concept of epistemic frames as a mechanism through which students can use experiences in video games, ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

Digital games in the classroom? A contextual approach to teachers’ adoption intention of digital games in formal education

Subjects: *VIDEO games; *EDUCATIONAL attainment; *EXPERIENCE

  • Source: Computers in Human Behavior. Nov2012, Vol. 28 Issue 6, p2023-2033. 11p.

  • Abstract: Abstract: Interest in using digital games for formal education has steadily increased in the past decades. When ... Copyright of Computers in Human Behavior is the property of Pergamon Press - An Imprint of Elsevier Science and its content may not be ...

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Academic Journal

Students' attitudes toward playing games and using games in education: Comparing Scotland and the Netherlands.

Subjects: *EDUCATIONAL games; *STUDENT attitudes; *COMPARATIVE educationNETHERLANDS; SCOTLAND

  • Source: Computers & Education. Nov2013, Vol. 69, p474-484. 11p.

  • Abstract: Games-based learning has captured the interest of educationalists and industrialists who ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

The use of new technologies for nutritional education in primary schools: a pilot study.

Subjects: *CARBOHYDRATES; *COLLEGE teachers; *EDUCATION

  • Source: Public Health (Elsevier). Nov2016, Vol. 140, p50-55. 6p.

  • Abstract: Introduction: The aim of this study was evaluating if the presence of a humanoid robot could improve the efficacy of a gameCopyright of Public Health (Elsevier) is the property of Elsevier B.V. and its content may not be copied or ...

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