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Academic Journal

A social gamification framework for a K-6 learning platform

  • Source: Computers in Human Behavior; Mar2013, Vol. 29 Issue 2, p345-353, 9p

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Academic Journal

Cloud-assisted gamification for education and learning – Recent advances and challenges.

Subjects: *DEEP learning; *GAMIFICATION

  • Source: Computers & Electrical Engineering. Mar2019, Vol. 74, p22-34. 13p.

  • Abstract: Abstract Gamification has gained considerable interest in education circles due to its capability of enhancing the learning ... Copyright of Computers & Electrical Engineering is the property of Pergamon Press - An Imprint of Elsevier Science and its content may not be copied ...

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Academic Journal

Teacher competencies in game-based pedagogy.

Subjects: *GAMIFICATION; *VIDEO games in education; *SIMULATION games in education

  • Source: Teaching & Teacher Education. Aug2018, Vol. 74, p85-97. 13p.

  • Abstract: This study examines what kind of competencies teachers need in using game-based pedagogy (GBP). In ... Copyright of Teaching & Teacher Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content ...

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Academic Journal

Facilitating sustainability transition through serious games: A systematic literature review.

Subjects: *Sustainable development; *Environmental economics; *Environmental impact analysis

  • Source: Journal of Cleaner Production. Jan2019, Vol. 208, p924-936. 13p.

  • Abstract: Abstract: Exploring aspects of how innovative methods can truly attain a sustainable society is necessary for the future of our planet. This study focuses on ...

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Academic Journal

Multiplayer online games as educational tools: Facing new challenges in learning

Subjects: *MULTIPLAYER games; *EDUCATIONAL games; *INTERNET games

  • Source: Computers & Education. Feb2010, Vol. 54 Issue 2, p498-505. 8p.

  • Abstract: This paper outlines a proposal for the development of educational multiplayer online games based on the activity ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

Epistemic frames for epistemic games

Subjects: *EPISTEMICS; *LEARNING; *EDUCATION

  • Source: Computers & Education. Apr2006, Vol. 46 Issue 3, p223-234. 12p.

  • Abstract: Abstract: This paper, develops the concept of epistemic frames as a mechanism through which students can use experiences in video games, ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

The Empathy Project: A Skills-Development Game: Innovations in Empathy Development.

Subjects: *EMPATHY; *MEDICAL personnel; *FACILITATED communication

  • Source: Journal of Pain & Symptom Management. Jul2020, Vol. 60 Issue 1, p164-164. 1p.

  • Abstract: Context: Empathy is increasingly described as a learnable skill and is included in professionalism requirements for health care providers, yet there are few ... Copyright of Journal of Pain & Symptom Management is the property of Elsevier B.V. and its content may not be ...

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