Search Results

Filter
  • 1-9 of  9 results for "game-based Learning"
Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

An Adaptive Game-Based Learning Strategy for Children Road Safety Education and Practice in Virtual Space.

Subjects: *ROAD safety measures; *SAFETY education; *LEARNING strategies

  • Source: Sensors (14248220). Jun2021, Vol. 21 Issue 11, p3661-3661. 1p.

  • Abstract: Virtual reality (VR) has been widely used as a tool to assist people by letting them learn and simulate situations that are too dangerous and ... Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...

Record details

×
Academic Journal

Organization of Foreign Languages Blended Learning in COVID-19 Conditions by Means of Mobile Applications.

Subjects: *BLENDED learning; *MOBILE apps; *COVID-19

  • Source: Romanian Journal for Multidimensional Education / Revista Romaneasca pentru Educatie Multidimensionala. Jun2021, Vol. 13 Issue 2, p268-287. 20p.

  • Abstract: The article discusses the theoretical aspects of the organization of blended foreign language learning caused COVID-19 under the conditions of the ... Copyright of Romanian Journal for Multidimensional Education / Revista Romaneasca pentru Educatie Multidimensionala is the property of Lumen Publishing House and ...

Record details

×
Academic Journal

A Systematic Review of Online Learning during COVID-19 Crisis: An Indian Experience.

Subjects: *COVID-19 pandemic; *ONLINE education; *BLENDED learningINDIA

  • Source: Scholedge International Journal of Multidisciplinary & Allied Studies. Mar2021, Vol. 8 Issue 3, p18-27. 10p.

  • Abstract: In India educational institutions are currently grounded only on traditional methods of learning, they follow the traditional arrangements of face-to-face Copyright of Scholedge International Journal of Multidisciplinary & Allied Studies is the property of Scholedge Publishing and its content may not be copied or emailed ...

Record details

×
Academic Journal

SonoGames: sounds of the right kind introducing gamification into radiology training.

Subjects: *GAMIFICATION; *RADIOLOGY; *GENDER

  • Source: BMC Research Notes. 8/30/2021, Vol. 14 Issue 1, p1-7. 7p.

  • Abstract: Background: Radiology as compared to other fields of medicine has lagged, in incorporating modern training modalities such as gamification and simulation into its teaching curriculum. ... Copyright of BMC Research Notes is the property of BioMed Central and its content may not be copied or emailed to multiple sites or ...

Record details

×
Academic Journal

Analyzing the gender influence on the interest in engineering and technical subjects.

Subjects: *ENGINEERING education; *TECHNICAL education; *SECONDARY education

  • Source: International Journal of Technology & Design Education. Sep2021, Vol. 31 Issue 4, p723-739. 17p.

  • Abstract: This paper studies the impact of gender on the interest in engineering and technical subjects of the students in the first courses of secondary Copyright of International Journal of Technology & Design Education is the property of Springer Nature and its content may not be ...

Record details

×
Academic Journal

Enhancing Qualities of Consciousness during Online Learning via Multisensory Interactions.

Subjects: *CONSCIOUSNESS; *PERCEPTUAL motor learning; *CONTROL (Psychology)

  • Source: Behavioral Sciences (2076-328X). May2021, Vol. 11 Issue 5, p57. 1p.

  • Abstract: Online-learning is a feasible alternative to in-person attendance during COVID-19 pandemic. In this period, information technologies have allowed sharing experiences, ... Copyright of Behavioral Sciences (2076-328X) is the property of MDPI and its content may not be copied or emailed to multiple sites or ...

Record details

×
Academic Journal

Learning History with Location-Based Applications: An Architecture for Points of Interest in Multiple Layers †.

Subjects: *ARTIFICIAL satellites in navigation; *DISTRIBUTED databases; *LOCAL history

  • Source: Sensors (14248220). Jan2021, Vol. 21 Issue 1, p129. 1p.

  • Abstract: Location-based applications (LBAs) capture the user's physical location via satellite navigation sensors and integrate it as part of the digital ... Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...

Record details

×
Academic Journal

The Effect of Training Health Care Providers Using Gamification Method on Social Skills of Preschool Children.

Subjects: *MEDICAL personnel; *SOCIAL skills education; *SOCIAL skills

  • Source: Iranian Journal of Psychiatry & Behavioral Sciences. Jun2021, Vol. 15 Issue 2, p1-6. 6p.

  • Abstract: Background: Preschool is one of the most important ages in learning and developing social skills in children. One of the most ... Copyright of Iranian Journal of Psychiatry & Behavioral Sciences is the property of Mazandaran University of Medical Sciences and its content may not be copied ...

Record details

×
Academic Journal

Review: Development and Technical Design of Tangible User Interfaces in Wide-Field Areas of Application.

Subjects: *COMPUTER vision; *DIGITAL storytelling; *DATABASE design

  • Source: Sensors (14248220). Jul2021, Vol. 21 Issue 13, p4258-4258. 1p.

  • Abstract: A tangible user interface or TUI connects physical objects and digital interfaces. It is more interactive and interesting for users than a classic graphic user ... Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...

Record details

×
  • 1-9 of  9 results for "game-based Learning"