Search Results

Filter
  • 1-7 of  7 results for "game-based Learning"
Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

Insect World: Game-Based Learning as a Strategy for Teaching Entomology.

Subjects: *LEARNING strategies; *PSYCHOLOGICAL feedback; *ENTOMOLOGY

  • Source: American Biology Teacher (University of California Press). Apr2020, Vol. 82 Issue 4, p210-215. 6p.

  • Abstract: The use of game activities is spreading in diverse contexts, including stimulating teamwork and creativity, selecting job candidates, and as a ... Copyright of American Biology Teacher (University of California Press) is the property of University of California Press and its content may not be copied ...

Record details

×
Academic Journal

Shared lessons in mobile learning among K-12 education, higher education and industry: an international Delphi study.

Subjects: *MOBILE learning; *HIGHER education; *EDUCATIONNORTH America

  • Source: Educational Technology Research & Development. Jun2020, Vol. 68 Issue 3, p1149-1180. 32p.

  • Abstract: The present study aims to identify the challenges and solutions of implementing mobile learning in teaching and learningCopyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or emailed to multiple sites ...

Record details

×
Academic Journal

Reality-based interaction affecting mental workload in virtual reality mental arithmetic training.

Subjects: *ANALYSIS of variance; *CONFIDENCE intervals; *CONSUMER attitudes

  • Source: Behaviour & Information Technology. Oct2020, Vol. 39 Issue 10, p1062-1078. 17p. 6 Diagrams, 5 Charts, 5 Graphs.

  • Abstract: The concept of digital game-based learning (DGBL) evolves rapidly together with ... Copyright of Behaviour & Information Technology is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites ...

Record details

×
Academic Journal

AUGMENTED REALITY TECHNOLOGIES IN EDUCATION - A LITERATURE REVIEW.

Subjects: *AUGMENTED reality; *EDUCATIONAL technology; *LITERATURE reviews

  • Source: Bulletin of the Transilvania University of Brasov, Seriels VI: Medical Sciences. 2020, Vol. 13 Issue 2, p35-46. 12p.

  • Abstract: Digital technologies advancements have reshaped the framework of the traditional classroom and taken educational curriculum to a different new level. More than ever, the Copyright of Bulletin of the Transilvania University of Brasov, Seriels VI: Medical Sciences is the property of Transilvania University of Brasov, Faculty of Medicine ...

Record details

×
Academic Journal

An Ecological Dynamics Perspective of Return to Play Decision-Making for Extreme Sport Athletes.

Subjects: *SPORTS injury prevention; *ATHLETES; *DECISION making

  • Source: Muscles, Ligaments & Tendons Journal (MLTJ). Apr-Jun2020, Vol. 10 Issue 2, p315-324. 10p.

  • Abstract: Background. Extreme sport participation occurs for many reasons. A commonality for many is the high risk of serious injury or death, particularly in association with ... Copyright of Muscles, Ligaments & Tendons Journal (MLTJ) is the property of CIC Edizioni Internazionali s.r.l. and its content may not be copied ...

Record details

×
Academic Journal

Analyzing the gender influence on the interest in engineering and technical subjects.

  • Source: International Journal of Technology & Design Education. Apr2020, p1-17.

  • Abstract: This paper studies the impact of gender on the interest in engineering and technical subjects of the students in the first courses of ... Copyright of International Journal of Technology & Design Education is the property of Springer Nature and its content may not be ...

Record details

×
Academic Journal

The Empathy Project: A Skills-Development Game: Innovations in Empathy Development.

Subjects: *EMPATHY; *MEDICAL personnel; *FACILITATED communication

  • Source: Journal of Pain & Symptom Management. Jul2020, Vol. 60 Issue 1, p164-164. 1p.

  • Abstract: Context: Empathy is increasingly described as a learnable skill and is included in professionalism requirements for health care providers, yet there are few ... Copyright of Journal of Pain & Symptom Management is the property of Elsevier B.V. and its content may not be copied or emailed to ...

Record details

×
  • 1-7 of  7 results for "game-based Learning"