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Academic Journal

Game-based education for disaster prevention.

Subjects: *EMERGENCY management education; *FLOOD control; *LEARNING

  • Source: AI & Society. Nov2015, Vol. 30 Issue 4, p463-475. 13p.

  • Abstract: Taiwan experiences typhoons on a yearly basis, and the accompanying heavy rain often causes flooding and damage. Local decision makers invest heavily in flood prevention ... Copyright of AI & Society is the property of Springer Nature and its content may not be copied or emailed to multiple sites or posted ...

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Academic Journal

Integrating augmented reality technology to enhance children’s learning in marine education.

Subjects: *MARINE ecology; *AUGMENTED reality; *EDUCATIONAL games

  • Source: Environmental Education Research. May2015, Vol. 21 Issue 4, p525-541. 17p. 3 Color Photographs, 3 Diagrams, 8 Charts.

  • Abstract: Marine education comprises rich and multifaceted issues. Raising general awareness of marine environments and issues demands the development of new Copyright of Environmental Education Research is the property of Routledge and its content may not be copied or emailed to ...

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Academic Journal

M-learning adequacy and perceptions of students and teachers in secondary schools.

Subjects: *MOBILE learning; *ATTITUDES toward technology; *HIGH school student attitudesNORTHERN Cyprus; CYPRUS

  • Source: British Journal of Educational Technology. Jan2015, Vol. 46 Issue 1, p159-172. 14p. 1 Color Photograph, 1 Diagram, 7 Charts.

  • Abstract: In recent years, the use of mobile technologies has increased in a number of fields such as banking, economy, tourism, entertainment, library research, etc. These ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Digital Games as Multirepresentational Environments for Science Learning: Implications for Theory, Research, and Design.

Subjects: *COMPUTER games; *SCIENCE & society; *EDUCATIONAL games

  • Source: Educational Psychologist. Oct-Dec2015, Vol. 50 Issue 4, p284-312. 29p.

  • Abstract: Environments in which learning involves coordinating multiple external representations (MERs) can productively support learners in making sense of complex models and ... Copyright of Educational Psychologist is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites or ...

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Academic Journal

Does agency matter?: Exploring the impact of controlled behaviors within a game-based environment.

Subjects: *BEHAVIORAL research; *ATTITUDE (Psychology); *BEHAVIORISM (Psychology)

  • Source: Computers & Education. Mar2015, Vol. 82, p378-392. 15p.

  • Abstract: When students exhibit control and employ a strategic plan of action over a situation they are said to be demonstrating agency (Bandura, 2001). The current work ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...

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Academic Journal

Exploring Sensitive Subjects with Adolescents: Using Media and Technology To Teach About Genocide.

Subjects: *GENOCIDE; *POLITICAL cartoons; *COMIC books, strips, etc.

  • Source: American Secondary Education. Spring2015, Vol. 43 Issue 2, p4-17. 14p. 1 Diagram.

  • Abstract: This paper discusses potential strategies and sources for approaching uncomfortable topics and reviews the challenges facing teachers who choose to do so with the topic ... Copyright of American Secondary Education is the property of American Secondary Education and its content may ...

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Academic Journal

The story in the mind: the effect of 3D gameplay on the structuring of written L2 narratives.

Subjects: *EDUCATIONAL games; *THREE-dimensional display systems; *FOREIGN language education

  • Source: ReCALL. Jan2015, Vol. 27 Issue 1, p21-37. 17p.

  • Abstract: The article reports on a mixed-methods study evaluating the use of a three-dimensional digital game-based ... Copyright of ReCALL is the property of Cambridge University Press and its content may not be copied or emailed to multiple sites or posted ...

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Academic Journal

Short Cuts and Extended Techniques: Rethinking relations between technology and educational theory.

Subjects: *EDUCATIONAL technology; *ACTOR-network theory; *PHILOSOPHY of education

  • Source: Educational Philosophy & Theory. Jul2015, Vol. 47 Issue 8, p786-803. 18p.

  • Abstract: Building upon a recent call to renew actor-network theory (ANT) for educational research, this article reconsiders relations between technology and educational theory. Taking cues from ... Copyright of Educational Philosophy & Theory is the property of Routledge and its content may not be copied or emailed to multiple sites or posted ...

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Conference

Introducing the Berkeley Method of Entrepreneurship - a Game-Based Teaching Approach.

Subjects: *ENTREPRENEURSHIP; *ENGINEERING education; *ENGINEERING students

  • Source: Proceedings of the ASEE Annual Conference & Exposition. 2015, p1-8. 8p.

  • Abstract: The article offers information on the introduction and role of Berkeley Method of Entrepreneurship (BMoE) in engineering education, which is holistic ...

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Academic Journal

A Biotic Game Design Project for Integrated Life Science and Engineering Education.

Subjects: *STEM education; *ROBOTICS; *VIDEO game design

  • Source: PLoS Biology. Mar2015, Vol. 13 Issue 3, p1-8. 8p.

  • Abstract: Engaging, hands-on design experiences are key for formal and informal Science, Technology, Engineering, and Mathematics (STEM) education. Robotic and video Copyright of PLoS Biology is the property of Public Library of Science and its content may not be copied or emailed to multiple sites ...

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  • 1-10 of  24 results for "game-based Learning"