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Academic Journal

How ID models help with game-based learning: an examination of the gentry model in a participatory design project.

Subjects: *EDUCATIONAL games; *TEACHING aids; *EXPERIMENTAL methods in education

  • Source: Educational Media International. Dec2011, Vol. 48 Issue 4, p287-306. 20p. 2 Diagrams, 1 Chart.

  • Abstract: Game-based learning has been a popular development and recommended as an ... Copyright of Educational Media International is the property of Routledge and its content may not be copied or emailed to multiple sites or posted ...

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Academic Journal

Wii-learning: Using Active Video Games to enhance the learning experience of undergraduate sport psychology students.

Subjects: *UNDERGRADUATES; *SPORTS in video games; *NINTENDO Wii video games

  • Source: Sport & Exercise Psychology Review. Sep2011, Vol. 7 Issue 2, p45-55. 11p. 1 Black and White Photograph, 1 Chart.

  • Abstract: The aim of the present study was to examine the efficacy of Active Video Games (AVGs) in creating an effective Copyright of Sport & Exercise Psychology Review is the property of British Psychological Society and its content may not be copied or emailed to multiple ...

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Academic Journal

Situated Engineering Learning: Bridging Engineering Education Research and the Learning Sciences.

Subjects: *ENGINEERING education; *ENGINEERING; *LEARNING

  • Source: Journal of Engineering Education. Jan2011, Vol. 100 Issue 1, p151-185. 35p.

  • Abstract: BACKGROUND The field of engineering education research has seen substantial growth in the last five years but it often lacks theoretical ... Copyright of Journal of Engineering Education is the property of Wiley-Blackwell and its content may not be copied or emailed ...

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Academic Journal

The value of writing-to-learn when using question prompts to support web-based learning in ill-structured domains.

Subjects: *ONLINE education; *LEARNING; *EDUCATIONUNITED States

  • Source: Educational Technology Research & Development. Feb2011, Vol. 59 Issue 1, p71-90. 20p. 1 Black and White Photograph, 5 Charts.

  • Abstract: This study investigates the effectiveness of two variants of a prompting strategy that guides students to focus on important issues when learningCopyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or emailed to multiple sites ...

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Periodical

Leveling Up From Player to Designer.

Subjects: *VIDEO game design; *VIDEO games & teenagers; *EDUCATIONAL technology

  • Source: Knowledge Quest. Sep/Oct2011, Vol. 40 Issue 1, p54-59. 6p. 7 Color Photographs, 1 Illustration.

  • Abstract: The article explores the potential to foster highly engaged learning by tapping into the natural passion of students for making video

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Academic Journal

Virtual patients: A year of change.

Subjects: *COMPUTER simulation; *COMPUTER assisted instruction; *CURRICULUM planning

  • Source: Medical Teacher. Nov2011, Vol. 33 Issue 11, p933-937. 5p.

  • Abstract: 2010 was a vintage year for virtual patients (VPs) with an almost continuous sequence of publications and presentations at the major conferences. Notable examples include AMEE ... Copyright of Medical Teacher is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites or ...

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Academic Journal

Classroom Manipulative to Engage Students in Mathematical Modeling of Disease Spread: 1+1 = Achoo!

Subjects: *COMMUNICABLE diseases; *MATHEMATICAL models; *STUDENTS

  • Source: Mathematical Modelling of Natural Phenomena. Nov2011, Vol. 6 Issue 6, p215-226. 12p.

  • Abstract: Infectious diseases ranging from the common cold to cholera affect our society physically, emotionally, ecologically, and economically. Yet despite their importance and impact, there remains ... Copyright of Mathematical Modelling of Natural Phenomena is the property of EDP Sciences and its content may not be copied or emailed to multiple ...

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Academic Journal

An EUD Approach to the Design of Educational Games.

Subjects: *DISTANCE education; *EDUCATIONAL technology; *MOBILE communication systems

  • Source: International Journal of Distance Education Technologies. Oct-Dec2011, Vol. 9 Issue 4, p25-40. 16p.

  • Abstract: Distance education has experienced profound changes due to the introduction of new technologies, especially mobile devices of different types. It is ... Copyright of International Journal of Distance Education Technologies is the property of IGI Global and its content may not be ...

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Periodical

Don't Play It, Make It!

Subjects: *SCAFFOLDED instruction; *VIDEO game design; *EDUCATION softwarePEARSON Education Inc. PEARSON Education Inc. PEARSON Education Inc. 186841805 ; SCHOLASTIC Inc. 001503580 SCHOLASTIC Inc. SCHOLASTIC Inc. 001503580 001503580 SCHOLASTIC Inc. 001503580 SCHL

  • Source: T H E Journal. Sep2011, Vol. 38 Issue 8, p16-18. 2p.

  • Abstract: The article reports that students are using technology to create their own video games, using interest-driven scaffolding as a teaching method. ...

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Academic Journal

Ghettos of the Mind: Sport, Global Marginality and Social Imagination in Banlieue noire.

Subjects: *SOCIAL marginality; *SOCIAL isolation; *EDUCATIONFRANCEBANLIEUE (Book)...

  • Source: Modern & Contemporary France. Nov2011, Vol. 19 Issue 4, p399-415. 17p.

  • Abstract: After summarising the transnationality inherent in understandings of the banlieue and guarding against the temptations of ‘conflation’ with the ‘American ghetto’, the paper nonetheless acknowledges ... Comme introduction, j'examine la pertinence du caractère transnational inhérent à la compréhension des banlieues en France, tout en évitant la tentation d'une équivalence ... Copyright of Modern & Contemporary France is the property of Routledge and its content may not be copied or emailed to multiple sites or posted ...

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  • 1-10 of  12 results for "game-based Learning"