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Subjects: *GAMES; *LEARNING; *EDUCATION
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Source:
Digital Creativity. Sep2006, Vol. 17 Issue 3, p140-147. 7p.
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Abstract:
The rapid growth of new game technologies and the changes in the profile and demographics of gamers have fostered a new ... Copyright of Digital Creativity is the property of Routledge and its content may not be copied or emailed to multiple sites or posted to ...
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Subjects: *COMPUTER assisted instruction; *EDUCATIONAL games; *MATHEMATICS education
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Source:
Journal of Research on Technology in Education. Fall2006, Vol. 39 Issue 1, p105-118. 14p.
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Abstract:
A subcategory of computer-assisted instruction (CAI), games have additional attributes such as motivation, reward, interactivity, score, and challenge. This study used ... Copyright of Journal of Research on Technology in Education is the property of Routledge and its content may not be ...
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Subjects: *EPISTEMICS; *LEARNING; *EDUCATION
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Source:
Computers & Education. Apr2006, Vol. 46 Issue 3, p223-234. 12p.
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Abstract:
Abstract: This paper, develops the concept of epistemic frames as a mechanism through which students can use experiences in video games, ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may ...
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Subjects: *ADVENTURE games; *CIPHERS; *GAMES
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Source:
Issues in Informing Science & Information Technology. 2006, Vol. 3, p69-81. 13p.
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Abstract:
This paper details the development and implementation of an adventure game based assignment exploring the use of ... Copyright of Issues in Informing Science & Information Technology is the property of Informing Science and its content may not be copied or emailed to ...
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