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Subjects: *VIDEO games; *LEARNING; *EDUCATIONUNITED States
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Source:
TechTrends: Linking Research & Practice to Improve Learning. Sep/Oct2005, Vol. 49 Issue 5, p3-4. 2p.
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Abstract:
The article focuses on various electronics games and analyzes how they are elevating human creativity. The games ...
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Subjects: *SCHOOLS; *STUDENTS; *EDUCATORS
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Source:
Educational Leadership. Dec2005/Jan2006, Vol. 63 Issue 4, p8-13. 6p.
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Abstract:
The article describes how schools can catch up and provide students with a relevant education. Since educators have slid into the 21...
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Subjects: *STUDENTS; *UNIVERSITIES & colleges; *EDUCATION
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Source:
Teaching Professor. Jan2005, Vol. 19 Issue 1, p4-5. 2p.
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Abstract:
The article presents a discussion on student participation in education. A recent qualitative study generated and analyzed responses from students in ...
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