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Academic Journal

Using a video game to teach supply chain and logistics management.

  • Source: Interactive Learning Environments; Dec2017, Vol. 25 Issue 8, p1009-1024, 16p

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Academic Journal

Creativity in the acquisition of computational thinking.

  • Source: Interactive Learning Environments; Aug/Sep2019, Vol. 27 Issue 5/6, p628-644, 17p

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  • 1-5 of  5 results for "game-based Learning"