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Subjects: *DIGITAL technology; *HISTOPATHOLOGY; *ACTIVE learning
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Source:
Journal of Clinical & Diagnostic Research. 2022 Supplement, Vol. 16, p8-8. 1/2p.
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Abstract:
Background: Computer-mediated educational games are examples of computer-assisted learning objects, which are gaining in popularity as an ... Copyright of Journal of Clinical & Diagnostic Research is the property of JCDR Research & Publications Private Limited and its content may not be copied or ...
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Subjects: *MOBILE games; *VIDEO games; *LEARNING
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Source:
Educational Technology Research & Development. Apr2018, Vol. 66 Issue 2, p341-384. 44p.
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Abstract:
With the increasing popularity of smartphones and tablets, game-based learning (GBL) ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or emailed to multiple sites ...
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Subjects: *VIRTUAL reality in education; *AUTISTIC youth; *AVATARS (Virtual reality)
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Source:
British Journal of Educational Technology. Jul2018, Vol. 49 Issue 4, p742-760. 19p. 2 Color Photographs, 1 Diagram, 4 Charts, 1 Graph.
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Abstract:
Abstract: This study examines interaction patterns in a series of game activities for learning social skills by ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...
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Subjects: *LEARNING; *EDUCATION; *GAMES
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Source:
British Journal of Educational Technology. Nov2016, Vol. 47 Issue 6, p1183-1201. 19p. 1 Chart, 1 Graph.
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Abstract:
The promise of using games for learning is that play- and learning-engagement ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...
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Subjects: *ROAD safety measures; *SAFETY education; *LEARNING strategies
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Source:
Sensors (14248220). Jun2021, Vol. 21 Issue 11, p3661-3661. 1p.
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Abstract:
Virtual reality (VR) has been widely used as a tool to assist people by letting them learn and simulate situations that are too dangerous and ... Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...
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Subjects: *LEARNING; *EDUCATION; *COMPREHENSION
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Source:
Interactive Learning Environments. Aug/Sep2019, Vol. 27 Issue 5/6, p740-753. 14p.
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Abstract:
Competitive game-based learning has been widely discussed in terms of its ... Copyright of Interactive Learning Environments is the property of Routledge and its content may not be copied or emailed to ...
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Subjects: *LEARNING strategies; *PSYCHOLOGICAL feedback; *ENTOMOLOGY
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Source:
American Biology Teacher (University of California Press). Apr2020, Vol. 82 Issue 4, p210-215. 6p.
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Abstract:
The use of game activities is spreading in diverse contexts, including stimulating teamwork and creativity, selecting job candidates, and as a ... Copyright of American Biology Teacher (University of California Press) is the property of University of California Press and its content may not be copied ...
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Subjects: *TEACHERS -- Research; *EDUCATION; *VIDEO games
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Source:
British Journal of Educational Technology. Jul2016, Vol. 47 Issue 4, p601-617. 17p. 1 Color Photograph, 2 Diagrams, 7 Charts.
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Abstract:
Our work is set against the backdrop of the pervasive discussion of harnessing online games to provide students with new constructivist Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...
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