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Conference

APPLICATION OF GAME-BASED LEARNING IN MATLAB USING OBJECT-ORIENTED PROGRAMMING.

Subjects: *OBJECT-oriented programming; *EDUCATIONAL games; *DIGITAL learningCZECH Republic

  • Source: Annals of DAAAM & Proceedings. 2021, Vol. 10 Issue 2, p22-32. 11p.

  • Abstract: This paper focuses on game-based learning and educational digital Copyright of Annals of DAAAM & Proceedings is the property of DAAAM International and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Digital Tools in Histopathology Learning: An Evaluation of Image Game-based Histopathology Learning on Students’ Knowledge Acquisition.

Subjects: *DIGITAL technology; *HISTOPATHOLOGY; *ACTIVE learning

  • Source: Journal of Clinical & Diagnostic Research. 2022 Supplement, Vol. 16, p8-8. 1/2p.

  • Abstract: Background: Computer-mediated educational games are examples of computer-assisted learning objects, which are gaining in popularity as an ... Copyright of Journal of Clinical & Diagnostic Research is the property of JCDR Research & Publications Private Limited and its content may not be copied or ...

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Academic Journal

A critical review of 13 years of mobile game-based learning.

Subjects: *MOBILE games; *VIDEO games; *LEARNING

  • Source: Educational Technology Research & Development. Apr2018, Vol. 66 Issue 2, p341-384. 44p.

  • Abstract: With the increasing popularity of smartphones and tablets, game-based learning (GBL) ... Copyright of Educational Technology Research & Development is the property of Springer Nature and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Comparing Traditional Teaching and Game-Based Learning Using Teacher-Authored Games on Computer Science Education.

Subjects: *COMPUTER science education; *EDUCATIONAL games; *COMPUTER science students

  • Source: IEEE Transactions on Education. Nov2021, Vol. 64 Issue 4, p367-373. 7p.

  • Abstract: Contribution: This article provides evidence on the effectiveness of game-based learning (... Copyright of IEEE Transactions on Education is the property of IEEE and its content may not be copied or emailed ...

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Academic Journal

Autistic youth in 3D game‐based collaborative virtual learning: Associating avatar interaction patterns with embodied social presence.

Subjects: *VIRTUAL reality in education; *AUTISTIC youth; *AVATARS (Virtual reality)

  • Source: British Journal of Educational Technology. Jul2018, Vol. 49 Issue 4, p742-760. 19p. 2 Color Photographs, 1 Diagram, 4 Charts, 1 Graph.

  • Abstract: Abstract: This study examines interaction patterns in a series of game activities for learning social skills by ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Game-based learning engagement: A theory- and data-driven exploration.

Subjects: *LEARNING; *EDUCATION; *GAMES

  • Source: British Journal of Educational Technology. Nov2016, Vol. 47 Issue 6, p1183-1201. 19p. 1 Chart, 1 Graph.

  • Abstract: The promise of using games for learning is that play- and learning-engagement ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

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Academic Journal

An Adaptive Game-Based Learning Strategy for Children Road Safety Education and Practice in Virtual Space.

Subjects: *ROAD safety measures; *SAFETY education; *LEARNING strategies

  • Source: Sensors (14248220). Jun2021, Vol. 21 Issue 11, p3661-3661. 1p.

  • Abstract: Virtual reality (VR) has been widely used as a tool to assist people by letting them learn and simulate situations that are too dangerous and ... Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...

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Academic Journal

Differences between students' learning behaviors and performances of adopting a competitive game-based item bank practice approach for learning procedural and declarative knowledge.

Subjects: *LEARNING; *EDUCATION; *COMPREHENSION

  • Source: Interactive Learning Environments. Aug/Sep2019, Vol. 27 Issue 5/6, p740-753. 14p.

  • Abstract: Competitive game-based learning has been widely discussed in terms of its ... Copyright of Interactive Learning Environments is the property of Routledge and its content may not be copied or emailed to ...

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Academic Journal

Insect World: Game-Based Learning as a Strategy for Teaching Entomology.

Subjects: *LEARNING strategies; *PSYCHOLOGICAL feedback; *ENTOMOLOGY

  • Source: American Biology Teacher (University of California Press). Apr2020, Vol. 82 Issue 4, p210-215. 6p.

  • Abstract: The use of game activities is spreading in diverse contexts, including stimulating teamwork and creativity, selecting job candidates, and as a ... Copyright of American Biology Teacher (University of California Press) is the property of University of California Press and its content may not be copied ...

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Academic Journal

Teachers' concerns about adopting constructivist online game-based learning in formal curriculum teaching: The VISOLE experience.

Subjects: *TEACHERS -- Research; *EDUCATION; *VIDEO games

  • Source: British Journal of Educational Technology. Jul2016, Vol. 47 Issue 4, p601-617. 17p. 1 Color Photograph, 2 Diagrams, 7 Charts.

  • Abstract: Our work is set against the backdrop of the pervasive discussion of harnessing online games to provide students with new constructivist Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

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