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Academic Journal

Understanding project-based learning in Second Life with a pedagogy, training, and assessment trio.

Subjects: *Technological innovations; Learning; Experiential learning

  • Source: Educational Media International. Sep2008, Vol. 45 Issue 3, p157-176. 20p. 9 Black and White Photographs.

  • Abstract: This paper presents an empirical study of how Second Life (SL) was utilized for a highly successful project-

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Academic Journal

Online collaborative learning in a project-based learning environment in Taiwan: a case study on undergraduate students' perspectives.

Subjects: *LEARNING; *CASE studies; *UNDERGRADUATESTAIWAN

  • Source: Educational Media International. Jun2009, Vol. 46 Issue 2, p123-135. 13p.

  • Abstract: This case study investigated undergraduate students' first experience in online collaborative learning in a project-Copyright of Educational Media International is the property of Routledge and its content may not be copied or emailed to ...

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Academic Journal

A multifaceted students' performance assessment framework for motion-based game-making projects with Scratch.

Subjects: *ACADEMIC achievement; *STUDENT engagement; *CREATIVE thinking

  • Source: Educational Media International. Sep2019, Vol. 56 Issue 3, p201-217. 17p.

  • Abstract: In the last few years, engaging students to create digital games has been a pole of attraction for many teachers and researchers, resulting in highly ... Copyright of Educational Media International is the property of Routledge and its content may not be copied or emailed to ...

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Academic Journal

Emerging Mobile Learning Pedagogy Practices: Using tablets and constructive apps in early childhood education.

Subjects: *MOBILE learning; *EARLY childhood education; *MOBILE apps

  • Source: Educational Media International. Sep2020, Vol. 57 Issue 3, p253-270. 18p.

  • Abstract: Early childhood teachers introduced mobile learning activities and educational software to the children's in-class learning activities. This ... Copyright of Educational Media International is the property of Routledge and its content may not be copied or emailed to ...

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Academic Journal

Investigating the role of Minecraft in educational learning environments.

  • Source: Educational Media International; Dec2016, Vol. 53 Issue 4, p244-260, 17p

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Academic Journal

Novice online educator conceptual frameworks: a mental model exploration of mindful learning design.

Subjects: *ONLINE education; *EDUCATORS; *MINDFULNESSAUSTRALIA

  • Source: Educational Media International. Mar2019, Vol. 56 Issue 1, p14-43. 30p.

  • Abstract: This research study explores the relationship between the socio-cognitive concept of mindfulness and university educators' learning design conceptualisations. The multi-method research ... Copyright of Educational Media International is the property of Routledge and its content may not be copied or emailed to ...

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Academic Journal

Learning to teach 3D printing in schools: how do teachers in Korea prepare to integrate 3D printing technology into classrooms?

Subjects: *THREE-dimensional printing; *COMPUTER literacy; *EDUCATIONAL technology

  • Source: Educational Media International. 2018, Vol. 55 Issue 3, p183-198. 16p.

  • Abstract: 3D printing implementation in educational contexts has gained considerable attention in recent years. However, research shows that both in-service and pre-service teachers lack digital literacy ... Copyright of Educational Media International is the property of Routledge and its content may not be copied or emailed to ...

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Academic Journal

WebQuests and collaborative learning in teacher preparation: a Singapore study.

  • Source: Educational Media International; September 2011, Vol. 48 Issue 3, p209-220, 12p

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  • 1-10 of  122 results for "Project-based Learning and Assessment"