Search Results

Filter
  • 1-10 of  19,056 results for "Gamification in learning"
Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

Evaluation of XR Applications: A Tertiary Review.

  • Source: ACM Computing Surveys. May2024, Vol. 56 Issue 5, p1-35. 35p.

Record details

×
Academic Journal

Can online interfaces enhance learning for public decision-making? Eliciting citizens' preferences for multicriteria decision analysis.

  • Source: European Journal of Operational Research. Apr2024, Vol. 314 Issue 2, p760-775. 16p.

  • Abstract: • We tested four online survey interfaces to elicit MCDA preferences from citizens. • We assessed factual learning, preference construction, and process understanding. •

Record details

×
Academic Journal

Approaches and game elements used to tailor digital gamification for learning: A systematic literature review.

  • Source: Computers & Education. Apr2024, Vol. 212, pN.PAG-N.PAG. 1p.

  • Abstract: The systematic review examined research on tailored digital gamification for learning based on 43 peer-reviewed articles published between 2013 ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may not be copied or ...

Record details

×
Academic Journal

Benchmarks for Automated Commonsense Reasoning: A Survey.

  • Source: ACM Computing Surveys. Apr2024, Vol. 56 Issue 4, p1-41. 41p.

Record details

×
Academic Journal

Metaverse and Psychiatry: A Review.

Subjects: *SHARED virtual environments; *PSYCHOTHERAPY; *PSYCHIATRIC treatment

  • Source: Current Approaches in Psychiatry / Psikiyatride Guncel Yaklasimlar. 2024, Vol. 16 Issue 2, p225-238. 14p.

  • Abstract: Today, with the development of technology, the concept of the virtual world is gaining more and more importance. "Metaverse", which has become popular in recent ... Günümüzde teknolojinin gelişimiyle birlikte sanal dünya kavramı giderek önem kazanmaktadır. Son yıllarda popüler hale gelen "Metaverse" ise, ... Copyright of Current Approaches in Psychiatry / Psikiyatride Guncel Yaklasimlar is the property of Psikiyatride Guncel Yaklasimlar and its content may not be copied or ...

Record details

×
Academic Journal

ARCHITECTURAL NARRATIVES: STORYTELLING FOR AUTISM.

Subjects: *TRANSMEDIA storytelling; *SHARED virtual environments; *AUTISM spectrum disorders

  • Source: Urbanism. Architecture. Constructions / Urbanism. Arhitectura. Constructii. 2024, Vol. 15 Issue 2, p183-192. 10p.

  • Abstract: The phrase "neurodiversity" refers to the "diversity" in neural systems of people from various age groups, castes, genders, nationalities, and other groupings that are more ... Copyright of Urbanism. Architecture. Constructions / Urbanism. Arhitectura. Constructii is the property of National Research & Development Institute URBAN-INCERC and its content may not be copied ...

Record details

×
Academic Journal

In‐game performance: The role of students' socio‐economic status, self‐efficacy and situational interest in an augmented reality game.

Subjects: *SOCIOECONOMIC status; *AUGMENTED reality; *SELF-efficacy

  • Source: British Journal of Educational Technology. Mar2024, Vol. 55 Issue 2, p484-498. 15p.

  • Abstract: Digital games are widely used in education to motivate students for science. Additionally, augmented reality (AR) is increasingly used in education. However, recent research indicates ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

Record details

×
  • 1-10 of  19,056 results for "Gamification in learning"