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Academic Journal

Methodological Standards in Accessibility Research on Motor Impairments: A Survey.

Subjects: *Computer science

  • Source: ACM Computing Surveys. Jul2023, Vol. 55 Issue 7, p1-35. 35p.

  • Abstract: The design and evaluation of accessibility technology is a core component of the computer science landscape, aiming to ensure that digital innovations are accessible to ...

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Academic Journal

Anter: Ant research institute – Three iterations of testing to develop an ant world in the palm of the hand.

Subjects: *PALMS; *STUDENT engagement; *GAMIFICATION

  • Source: Computers & Education. Jun2023, Vol. 198, pN.PAG-N.PAG. 1p.

  • Abstract: Given the newly reformed recommendations calling for students' engagement in scientific practices, we developed a learning game, entitled Anter: Ant Research ... Copyright of Computers & Education is the property of Pergamon Press - An Imprint of Elsevier Science and its content may not be copied or ...

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Academic Journal

Insects GO: a gaming activity for entomology teaching in middle school.

  • Source: Research in Science & Technological Education. Jun2023, Vol. 41 Issue 2, p581-595. 15p.

  • Abstract: Gamification is the use of game design elements, such as rules of play, point scoring and competition, in a non-game context, ...

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Academic Journal

A Survey on Task Assignment in Crowdsourcing.

Subjects: *Crowdsourcing; *Workflow

  • Source: ACM Computing Surveys. Apr2023, Vol. 55 Issue 3, p1-35. 35p.

  • Abstract: Quality improvement methods are essential to gathering high-quality crowdsourced data, both for research and industry applications. A popular and broadly applicable method is task assignment ...

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Academic Journal

Survey of Approaches for Postprocessing of Static Analysis Alarms.

Subjects: *Database searching; Alarms

  • Source: ACM Computing Surveys. Apr2023, Vol. 55 Issue 3, p1-39. 39p.

  • Abstract: Static analysis tools have showcased their importance and usefulness in automated detection of defects. However, the tools are known to generate a large number of ...

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Academic Journal

Impacts of Mobile-Game-Based Collaborative Prewriting on EFL Students' Individual Writing in Student-Centered Class Context.

  • Source: Asia-Pacific Education Researcher (Springer Science & Business Media B.V.); Apr2023, Vol. 32 Issue 2, p227-238, 12p, 1 Diagram, 7 Charts

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Academic Journal

Building digital escape rooms for learning: From theory to practice.

Subjects: *ESCAPE rooms; *GAMIFICATION; *THEORY-practice relationship

  • Source: Clinical Teacher. Apr2023, Vol. 20 Issue 2, p1-6. 6p.

  • Abstract: Digital games are increasingly used to support learning across a diverse range of cognitive, affective and psychomotor domains in health professions ... Copyright of Clinical Teacher is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites or posted to ...

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Academic Journal

Efficacy of an Adaptive Game-Based Math Learning App to Support Personalized Learning and Improve Early Elementary School Students' Learning.

  • Source: Early Childhood Education Journal; Apr2023, Vol. 51 Issue 4, p717-732, 16p, 1 Diagram, 3 Charts, 3 Graphs

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Academic Journal

Challenge GP: using gamification to bring the reality and uncertainty of a duty doctor’s surgery to early year medical students.

  • Source: Education for Primary Care. Apr2023, p1-6. 6p. 1 Illustration.

  • Abstract: Exposing medical student cohorts to the lived reality of uncertainty and complexity experienced by GPs is challenging to achieve. We present a novel teaching concept: ‘... Copyright of Education for Primary Care is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple ...

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Academic Journal

Using the Consolidated Framework for Implementation Research to Foster the Adoption of a New Dementia Education Game During the COVID-19 Pandemic.

  • Source: Gerontologist. Apr2023, Vol. 63 Issue 3, p467-477. 11p.

  • Abstract: Background and Objectives The pandemic of coronavirus disease 2019 challenged educators to move staff education online and explore innovative ways to motivate learningCopyright of Gerontologist is the property of Oxford University Press / USA and its content may not be copied or emailed to multiple sites or ...

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  • 1-10 of  15,744 results for "Gamification in learning"