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Academic Journal

Gamified Learning of Project Business Skills.

Subjects: *Business skills; *Organizational learning; *Sentiment analysis

  • Source: International Journal of Advanced Corporate Learning. 2022, Vol. 15 Issue 1, p45-60. 16p.

  • Abstract: During the recent years, scholars have paid a lot of attention to game-based and gamified learning. Although recent studies have offered ...

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Academic Journal

Evaluation of Gamified Training "A Solomon Four-Group Analysis of the Impact of Gamification on Learning Outcomes"

Subjects: Foreign Countries; Educational Strategies; GamesIndia

  • Source: TechTrends: Linking Research and Practice to Improve Learning, v65 n5 p750-759 Sep 2021. 10 pp.

  • Abstract: Gamification is the application of game elements to non-game contexts. The process of gamification has been found ... As Provided

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Academic Journal

Método de enseñanza/aprendizaje aplicado a los sistemas de energía eléctrica.

Subjects: *TEACHING methods; *GAMIFICATION; *AFFECT (Psychology)

  • Source: Scientia et Technica. mar2022, Vol. 27 Issue 1, p7-14. 8p.

  • Abstract: The contemporary methodologies are focused in the students, who, in engineering programs, many times they are unmotivated by the lack of integration of practical content ... Las metodologías contemporáneas están enfocadas en los estudiantes, quienes, en carreras de ingeniería, muchas veces se ven desmotivados por la falta ... Copyright of Scientia et Technica is the property of Scientia et Technica and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Digital Games (Gamification) in Learning and Training: An Approach to Adaptation and Integration in the Classroom

Subjects: Computer Games; Teaching Methods; Learning Strategies

  • Source: GIST Education and Learning Research Journal, n20 p171-188 Jan-Jun 2020. 18 pp.

  • Abstract: This article is the result of the SGI 2174 project. Its objective is to identify how elements, techniques and mechanics game (gamification) ... As Provided

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Academic Journal

Can the Game-Based Learning Come? Virtual Classroom in Higher Education of 21st Century.

  • Source: International Journal of Emerging Technologies in Learning; 2020, Vol. 15 Issue 2, p112-126, 15p

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Academic Journal

Investigating the causal relationships between badges and learning outcomes in SQL-Tutor.

  • Source: Research & Practice in Technology Enhanced Learning; 2/17/2022, Vol. 17 Issue 1, p1-23, 23p

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Conference

Gamification Driven Learning Analytics.

  • Source: Proceedings of the International Conference on e-Learning; 2018, p70-76, 7p

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Academic Journal

Research into effective gamification features to inform e-learning design.

  • Source: Research in Learning Technology; 2019, Vol. 27, p1-17, 17p

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  • 10-20 of  13,300 results for "Gamification in learning"