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Academic Journal

Using MOOC and Gamification Hybrid Learning Models in Rural Public Schools in Thailand

Subjects: Foreign Countries; MOOCs; Public SchoolsThailand

  • Source: Journal of Educators Online, v19 n3 Sep 2022.

  • Abstract: This study investigates the effectiveness and knowledge retention of elearning models that could solve education problems in rural areas by considering two different examples: massive ... As Provided

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Academic Journal

The Use of Integrated 5Es of Inquiring-Based Learning and Gamification to Improve Grade 8 Student Science Learning Achievement

Subjects: Inquiry; Active Learning; Science InstructionThailand

  • Source: Journal of Educational Issues, v8 n1 p459-469 2022.

  • Abstract: The purposes of the study were to investigate the effectiveness of integrated 5Es of inquiring-based learning and gamificationAs Provided

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Academic Journal

Effects of Gamification in English Language Learning: The Implementation of "Winner English" in Secondary Education in Thailand

Subjects: Gamification; English (Second Language); Second Language LearningThailand

  • Source: LEARN Journal: Language Education and Acquisition Research Network, v15 n2 p830-857 Jul-Dec 2022.

  • Abstract: Accessing quality resources for English learning is an urgent pedagogical issue due to the lack of English teachers in As Provided

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Academic Journal

Metaverse Virtual Learning Management Based on Gamification Techniques Model to Enhance Total Experience

Subjects: Educational Technology; Gamification; ModelsThailand

  • Source: International Education Studies, v15 n5 p153-163 2022.

  • Abstract: This research aimed to develop metaverse virtual learning management based on gamification techniques model (MVLM-Gt model) and ... As Provided

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Academic Journal

Mobile-Assisted Language Learning Using Task-Based Approach and Gamification for Enhancing Writing Skills in EFL Students

Subjects: Handheld Devices; Second Language Learning; GamificationThailand

  • Source: Electronic Journal of e-Learning, v20 n5 p623-638 2022.

  • Abstract: The purposes of this research were 1) to study the user experience and needs of EFL students and teachers in learning English ... As Provided

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Academic Journal

Gamification in e-Learning: A Moodle Implementation and Its Effect on Student Engagement and Performance

Subjects: Electronic Learning; Integrated Learning Systems; Student MotivationThailand

  • Source: Interactive Technology and Smart Education, v17 n1 p56-66 2019.

  • Abstract: Purpose: This study aims to deploy game elements in an e-learning course on the Moodle platform. One of the greatest ... As Provided

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Book

Proceedings of International Conference on Humanities, Social and Education Sciences (iHSES) (Washington, District of Columbia, July 15-19, 2020). Volume 1

Subjects: Young Adults; Foreign Countries; Financial EducationThailand; Turkey; China

  • Source: International Society for Technology, Education, and Science.

  • Abstract: "Proceedings of International Conference on Humanities, Social and Education Sciences" includes full papers presented at the International Conference on Humanities, Social and Education Sciences (iHSES), ... ERIC

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Academic Journal

Thai Undergraduate Science, Technology, Engineering, Arts, and Math (STEAM) Creative Thinking and Innovation Skill Development: A Conceptual Model Using a Digital Virtual Classroom Learning Environment

Subjects: Undergraduate Students; Art Education; STEM EducationThailand

  • Source: Education and Information Technologies, v27 n4 p5689-5716 May 2022.

  • Abstract: Qualitative and quantitative research methods were undertaken to examine and develop a digitally based virtual classroom learning environment (VCLE) for Thai ... As Provided

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Academic Journal

A model for enhancing employees' lifelong learning intention online.

  • Source: Learning & Motivation. Aug2021, Vol. 75, pN.PAG-N.PAG. 1p.

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Academic Journal

Using Zoom and Card Game to Conduct Advance Care Planning Classes: An Innovative Practice.

  • Source: Omega: Journal of Death & Dying. Sep2023, Vol. 87 Issue 4, p1028-1047. 20p. 4 Charts, 2 Graphs.

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