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Academic Journal

GAMIFICATION AS A NEW TREND IN THE CO-CREATION PROCESS.

Subjects: *CUSTOMER cocreation; *GAMIFICATION; *PRIVATE sectorPORTUGAL

  • Source: Revista de Administração Mackenzie. 2021, Vol. 22 Issue 4, p1-33. 33p.

  • Abstract: Purpose: Interaction through the use of social media, smartphones, and online games is increasingly growing. Regarding games, it is estimated that part of the population ... Copyright of Revista de Administração Mackenzie is the property of Universidade Presbiteriana Mackenzie, RAM-Revista de Administracao Mackenzie and its content may not be ...

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Academic Journal

Games Based Learning in Accounting Education -- Which Dimensions Are the Most Relevant?

Subjects: Game Based Learning; Accounting; Business Administration EducationPortugal

  • Source: Accounting Education, v30 n2 p159-187 2021. 29 pp.

  • Abstract: As new technologies pave the way to increasingly sophisticated and academically relevant experiences, gamification of the learning ... As Provided

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Academic Journal

Psychometric Properties of the European Portuguese Version of the Distance Education Learning Environments Survey (DELES).

Subjects: Psychometrics; Classroom environment; Distance educationPortugal

  • Source: Current Psychology. Jan2021, Vol. 40 Issue 1, p367-378. 12p.

  • Abstract: Over the last few decades, distance education and distance learning have assumed a relevant role in education paradigms. To evaluate the ...

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Academic Journal

The Role of Serious Games, Gamification and Industry 4.0 Tools in the Education 4.0 Paradigm

Subjects: Educational Games; Industry; Educational ChangePortugal

  • Source: Contemporary Educational Technology, v10 n2 p120-136 2019. 17 pp.

  • Abstract: Education 4.0 is a new educational paradigm that intends to address the needs and potentialities of the fourth industrial revolution. Education 4.0 builds on the concept of As Provided

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Academic Journal

A Web-Based Gamification Program to Improve Nutrition Literacy in Families of 3- to 5-Year-Old Children: The Nutriscience Project.

Subjects: *EDUCATION of parents; *ANALYSIS of variance; *COMPARATIVE studiesPORTUGAL

  • Source: Journal of Nutrition Education & Behavior. Mar2019, Vol. 51 Issue 3, p326-334. 9p.

  • Abstract: ABSTRACT Objective Assess the impact of a web-based gamification program on nutrition literacy of families and explore differences in impact by ... Copyright of Journal of Nutrition Education & Behavior is the property of Elsevier B.V. and its content may not be copied or emailed to ...

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Academic Journal

Self-destructive content in university teaching: new challenge in the Digital Competence of Educators.

Subjects: *COLLEGE teaching; *TRANSMEDIA storytelling; *EDUCATORSPORTUGALERASMUS, Desiderius, d. 1536

  • Source: Communication & Society. 2020, Vol. 33 Issue 3, p187-199. 13p.

  • Abstract: The Z are the first digital native people gaining access to university. It is a generation that registers high rates of social media consumption, but ... Copyright of Communication & Society is the property of Servicio de Publicaciones de la Universidad de Navarra, S.A. and its content may not be ...

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Academic Journal

Games for active ageing, well-being and quality of life: a pilot study.

Subjects: *ACTION research; *AGING; *ANALYSIS of variancePORTUGAL

  • Source: Behaviour & Information Technology. Aug2018, Vol. 37 Issue 8, p842-854. 13p. 1 Chart, 9 Graphs.

  • Abstract: The goal of this study is to identify a set of psychosocial variables and design domains important for game designers to encourage active ageing, well-being ... Copyright of Behaviour & Information Technology is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites ...

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News

Turito, a disruptive e-learning platform, launches its services Globally

Subjects: Austria; Belgium; FranceTurito

  • Source: PR Newswire US. 11/11/2020.

  • Abstract: ATLANTA, Nov. 11, 2020 /PRNewswire/ -- Turito, a revolutionary e-learning platform that offers hyper-personalized learning experience to students, ...

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Academic Journal

An online-based intervention to promote healthy eating through self-regulation among children: study protocol for a randomized controlled trial.

Subjects: *FOOD habits; *RANDOMIZED controlled trials; *HEALTH behaviorPORTUGAL

  • Source: Trials. 9/14/2020, Vol. 21 Issue 1, pN.PAG-N.PAG. 1p. 3 Charts.

  • Abstract: Background: Despite the enormous investment governments allocate to fight obesity, its worldwide prevalence is still on the rise. Moreover, the majority of the ... Copyright of Trials is the property of BioMed Central and its content may not be copied or emailed to multiple sites or posted to ...

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  • 1-10 of  14 results for "Gamification in learning"