Search Results

Filter
  • 1-10 of  27 results for "Gamification in learning"
Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

The Projection of Gamification and Serious Games in the Learning of Mathematics Multi-Case Study of Secondary Schools in Italy.

Subjects: *EDUCATIONAL games; *GAMIFICATION; *HIGH school teachersITALY

  • Source: Mathematics (2227-7390). Feb2022, Vol. 10 Issue 3, p336. 1p.

  • Abstract: Our research was born with the objective of evaluating the level of gamification of high schools in ItalyCopyright of Mathematics (2227-7390) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to ...

Record details

×
Academic Journal

Research Landscape of Smart Education: A Bibliometric Analysis

Subjects: Electronic Learning; Artificial Intelligence; Technology Uses in EducationUnited States; China; South Korea

  • Source: Interactive Technology and Smart Education, v19 n1 p3-19 2022.

  • Abstract: Purpose: This paper aims to present a comprehensive review of the present state and trends of smart education research. It addresses the need to have ... As Provided

Record details

×
Academic Journal

Technology-Enhanced Learning for Promoting Technical and Social Competences in Hydrological Science

Subjects: Technology Integration; Technological Literacy; Interpersonal CompetenceItaly; Spain

  • Source: Technology, Knowledge and Learning, v26 n4 p985-997 Dec 2021.

  • Abstract: This paper explains and analyses a virtual gamification experience developed by a teaching group from the University of Catania (As Provided

Record details

×
Academic Journal

Learning a Second Language by Playing a Game

Subjects: Second Language Learning; Educational Games; Game Based LearningItaly

  • Source: Applied Cognitive Psychology, v33 n4 p669-674 Jul-Aug 2019.

  • Abstract: Game-like educational apps are intended to boost learner motivation leading to better learning outcomes. To test this idea about the value ... As Provided

Record details

×
Book

Online Tutor 2.0: Methodologies and Case Studies for Successful Learning

Subjects: Electronic Learning; Tutoring; Teacher RoleAustralia; Italy; Singapore

  • Source: IGI Global.

  • Abstract: After centuries of rethinking education and learning, the current theory is based on technology's approach to and affect on the planned ... ERIC

Record details

×
Book

Online Course Management: Concepts, Methodologies, Tools, and Applications. Critical Explorations

Subjects: Online Courses; Electronic Learning; Distance EducationUnited States; China; Vietnam

  • Source: IGI Global.

  • Abstract: The rapid growth in online and virtual learning opportunities has created culturally diverse classes and corporate training sessions. Instruction for these ERIC

Record details

×
News

CLASSERA CLOSES ONE OF THE LARGEST EDTECH SERIES A GLOBALLY, A $40M ROUND LED BY SANABIL

Subjects: Bahrain; Iraq; PalestineClassera

  • Source: PR Newswire US. 10/27/2022.

  • Abstract: SAN FRANCISCO, Oct. 27, 2022 /PRNewswire/ -- Classera, a global edutech e-learning company focused on emerging markets, has successfully raised $40 million in ...

Record details

×
Academic Journal

Sentiment and Emotional Analysis of Risk Perception in the Herculaneum Archaeological Park during COVID-19 Pandemic †.

Subjects: *SENTIMENT analysis; *COVID-19 pandemic; *RISK assessmentITALYWORLD Health Organization

  • Source: Sensors (14248220). Nov2022, Vol. 22 Issue 21, p8138. 18p.

  • Abstract: This paper proposes a methodology for sentiment analysis with emphasis on the emotional aspects of people visiting the Herculaneum Archaeological Park in ... Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...

Record details

×
Academic Journal

Willingness to share contacts in case of COVID-19 positivity–predictors of collaboration resistance in a nation-wide Italian survey.

Subjects: *CONTACT tracing; *PRINCIPAL components analysis; *AKAIKE information criterionITALY

  • Source: PLoS ONE. 9/27/2022, Vol. 17 Issue 9, p1-22. 22p.

  • Abstract: Background: The unwillingness to share contacts is one of the least explored aspects of the COVID-19 pandemic. Here we report the factors associated with resistance ... Copyright of PLoS ONE is the property of Public Library of Science and its content may not be copied or emailed to multiple sites ...

Record details

×
  • 1-10 of  27 results for "Gamification in learning"