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Academic Journal

An Exploratory Holistic Analysis of Digital Gamification in Mathematics Education

Subjects: Mathematics Instruction; Teaching Methods; Educational TechnologyUnited States; Brazil; Asia

  • Source: Journal of Educational Technology and Online Learning, v4 n2 p115-136 2021. 22 pp.

  • Abstract: This paper presents an explorative holistic analysis of digitally-constructed gamification processes in mathematics education. The main aim of this study is ... As Provided

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Academic Journal

Gamification as an Engagement Tool in E-Learning Websites

Subjects: Educational Technology; Electronic Learning; Learner EngagementBrazil; United States; Germany

  • Source: Journal of Information Technology Education: Research, v19 p833-854 2020. 22 pp.

  • Abstract: Aim/Purpose: As e-Learning becomes increasingly pervasive, students' engagement in online settings emerges as a central challenge, as it is ... As Provided

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Academic Journal

Brazilian and Spanish Mathematics Teachers' Predispositions towards Gamification in STEAM Education

Subjects: Art Education; STEM Education; Mathematics TeachersBrazil; Spain

  • Source: Education Sciences, v11 Article 618 2021. 17 pp.

  • Abstract: This article reports a multiple case study in which we analyse Brazilian and Spanish mathematics teachers' opinions about and predispositions toward gamified activities in STEAM ... As Provided

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Academic Journal

GAMIFICATION FOR ONLINE TRAINING OF COURT PROFESSIONALS IN ALABOUR COURT IN SÃO PAULO, BRAZIL (TRT -2): WHAT CAN BEIMPLEMENTED IN MOODLE 2.5.

Subjects: *GAMIFICATION; *ONLINE education; *LABOR courtsBRAZIL

  • Source: Eccos - Revista Científica. mai-ago2018, Issue 46, p171-190. 20p.

  • Abstract: This paper is part of a master's thesis which dealt with implementation of gamification in an online course offered by Judicial ... Este artigo é parte da pesquisa feita para uma dissertação de mestrado sobre implementação de gamificação em um curso on-line oferecido pela Escola ... Copyright of Eccos - Revista Científica is the property of Eccos - Revista Científica and its content may not be copied or ...

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Academic Journal

GAMIFICATION IN ACCOUNTING AND STUDENTS' SKILLSET.

Subjects: *Gambling; Accounting students; GamificationBrazil

  • Source: Advances in Scientific & Applied Accounting. set-dez2019, Vol. 12 Issue 3, p79-100. 22p.

  • Abstract: Accounting literature suggests the growing need for educational strategies that are more engaging and effective and this research explores students' skillset development with the introduction ... Esta pesquisa explora o desenvolvimento de competências em discentes a partir da introdução de uma disciplina gamificada em um programa de graduação ...

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Academic Journal

Using learning analytics in the Amazonas: understanding students' behaviour in introductory programming.

Subjects: *MATHEMATICAL models of learning; *COMPUTER science education; *COMPUTER programmingBRAZIL

  • Source: British Journal of Educational Technology. Jul2020, Vol. 51 Issue 4, p955-972. 18p. 3 Color Photographs, 1 Black and White Photograph, 2 Diagrams, 3 Charts, 2 Graphs.

  • Abstract: Tools for automatic grading programming assignments, also known as Online Judges, have been widely used to support computer science (CS) courses. Nevertheless, few studies have ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Gamification of sports media coverage: an infotainment approach to Olympics and Football World Cups.

Subjects: *GAMIFICATION; *OLYMPIC Games; *SPORTSRUSSIA; BRAZIL

  • Source: Communication & Society. 2020, Vol. 33 Issue 1, p29-44. 16p.

  • Abstract: Sports media coverage of mega-events is partly oriented to gamification, the use of game elements and game design techniques in non-gaming ... Copyright of Communication & Society is the property of Servicio de Publicaciones de la Universidad de Navarra, S.A. and its content may not be ...

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Academic Journal

Sales and operations planning: learnings from 15 Brazilian companies.

Subjects: *Portfolio management (Investments); *Order picking systems; *Business enterprisesBrazil

  • Source: Brazilian Journal of Operations & Production Management. 2021, Vol. 18 Issue 3, p1-14. 14p.

  • Abstract: Goal: The goal of this paper is to investigate 15 Brazilian companies, which execute S&OP cycles periodically, in order to characterize the processes implemented and ...

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Academic Journal

Games and Gamification.

Subjects: *GAMIFICATION; *APPLIED linguistics; *GAMESBRAZIL

  • Source: Revista Brasileira de Lingüística Aplicada. set-dez2020, Vol. 20 Issue 4, p693-702. 10p.

  • Abstract: The publication of a special issue on Games and Gamification by Revista Brasileira de Linguística Aplicada (RBLA - The Brazilian ... Copyright of Revista Brasileira de Lingüística Aplicada is the property of Revista Brasileira de Linguistica Aplicada and its content may not be copied ...

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Academic Journal

O ensino do léxico de língua italiana nos aplicativos mosalinga e mondly.

Subjects: *ITALIAN language; *ELECTRONIC games; *LANGUAGE & languagesBRAZIL

  • Source: ESPecialist. 2019, Vol. 40 Issue 2, p1-14. 14p.

  • Abstract: Nowadays the most different forms of technologies have been taking considerable room in the foreign language educational context as well. As an example, the use ... Na atualidade as mais variadas formas de tecnologia tomaram espaços significativos também no contexto educacional de línguas estrangeiras. Como exemplo, o uso ... Copyright of ESPecialist is the property of ESPecialist and its content may not be copied or emailed to multiple sites or posted to a ...

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