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Academic Journal

GAMIFICATION IN CLOUD-BASED COLLABORATIVE LEARNING.

Subjects: *GAMIFICATION; *COLLABORATIVE learning; *ELECTRONIC games

  • Source: Mathematics & Informatics. 2020, Vol. 63 Issue 5, p471-483. 13p.

  • Abstract: Gamification is a widely accepted approach aimed at increasing the learner’s motivation. The paper presents a study on Copyright of Mathematics & Informatics is the property of Az Buki National Publishing House and its content may not be copied or emailed to multiple ...

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Academic Journal

Dynamical model for gamification of learning (DMGL).

Subjects: Gamification; Video games in education; Social media

  • Source: Multimedia Tools & Applications. Oct2015, Vol. 74 Issue 19, p8483-8493. 11p.

  • Abstract: The purpose of this paper is to hypothesize 'Dynamical model of educational effectiveness for the gamification of learning

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Gamification in Science Education to Promote Gender Equality and Learning Achievement

Subjects: Educational Games; Educational Technology; AnimationKansas

  • Source: AERA Online Paper Repository, Paper presented at the Annual Meeting of the American Educational Research Association (San Antonio, TX, Apr 27-May 1, 2017). 12 pp.

  • Abstract: This study attempts to gain insight into whether and what types of gamification have the potential to contribute to students' As Provided

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Academic Journal

Gamification of Learning in Accounting Education.

  • Source: Journal of Higher Education Theory & Practice; 2014, Vol. 14 Issue 3, p9-19, 11p

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Academic Journal

A systematized review on diabetes gamification.

Subjects: *MEDICAL informatics; *GAMIFICATION; *INTERACTIVE learningTEHRAN (Iran)

  • Source: Medical Journal of the Islamic Republic of Iran. 2020, Vol. 34 Issue 1, p1-15. 15p.

  • Abstract: Background: Gamification is an effective tool used to enhance the quality of education and training, to create motivation and enthusiasm, and ... Copyright of Medical Journal of the Islamic Republic of Iran is the property of Iran University of Medical Sciences and its content may not ...

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Academic Journal

The Gamification of Learning

Subjects: Video Games; Educational Games; Educational Technology

  • Source: Principal Leadership, v12 n1 p56-59 Sep 2011. 4 pp.

  • Abstract: The use of computer-based gaming in education is not a new phenomenon. Many educators nostalgically remember green Apple II monitors displaying the games Lemonade Stand ... ERIC

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Academic Journal

Serious Games and Gamification in the Corporate Training Environment: a Literature Review.

Subjects: *GAMIFICATION; *LITERATURE reviews; *VIDEO games

  • Source: TechTrends: Linking Research & Practice to Improve Learning. Mar2020, Vol. 64 Issue 2, p319-328. 10p.

  • Abstract: Gamification is the concept of leveraging the psychological predisposition to engage in gaming, using mechanisms that game designers have applied in ... Copyright of TechTrends: Linking Research & Practice to Improve Learning is the property of Springer Nature and its content may not ...

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Academic Journal

College Students' Perceptions of Pleasure in Learning -- Designing Gameful Gamification in Education

Subjects: Game Based Learning; Teaching Styles; Instructional Effectiveness

  • Source: International Journal on E-Learning, v19 n2 p93-123 Apr 2020. 31 pp.

  • Abstract: Gamification, the use of game design elements in non-gaming context, has been introduced to education as a novel teaching and As Provided

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Academic Journal

Gamification in Radiology: A Systematic Review.

Subjects: *GAMIFICATION; *VIDEO games; *EDUCATIONAL games

  • Source: Acta Medica Iranica. 2019, Vol. 57 Issue 10, p605-613. 9p.

  • Abstract: Radiology gamification articles were examined to determine the purpose and effect of games on the target audience and to provide a ... Copyright of Acta Medica Iranica is the property of Tehran University of Medical Sciences and its content may not be copied or emailed to ...

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  • 1-10 of  299 results for "Gamification in learning"