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Academic Journal

An Exploratory Holistic Analysis of Digital Gamification in Mathematics Education

Subjects: Mathematics Instruction; Teaching Methods; Educational TechnologyUnited States; Brazil; Asia

  • Source: Journal of Educational Technology and Online Learning, v4 n2 p115-136 2021.

  • Abstract: This paper presents an explorative holistic analysis of digitally-constructed gamification processes in mathematics education. The main aim of this study is ... As Provided

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Academic Journal

Gamification as an Engagement Tool in E-Learning Websites

Subjects: Educational Technology; Electronic Learning; Learner EngagementBrazil; United States; Germany

  • Source: Journal of Information Technology Education: Research, v19 p833-854 2020.

  • Abstract: Aim/Purpose: As e-Learning becomes increasingly pervasive, students' engagement in online settings emerges as a central challenge, as it is ... As Provided

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Academic Journal

Gamification as a Tool for Stimulating the Educational Activity of Students of Higher Educational Institutions of Ukraine and the United States

Subjects: Higher Education; Teaching Methods; Computer SimulationUkraine; United States

  • Source: European Journal of Educational Research, v8 n3 p875-891 2019.

  • Abstract: This study has experimentally tested how the introduction of simulations, adapting the experience of higher educational institutions of the United States, ... As Provided

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Academic Journal

Bibliometric Analysis of Game-Based Researches in Educational Research

Subjects: Bibliometrics; Game Based Learning; Educational ResearchUnited States; Taiwan; United Kingdom

  • Source: International Journal of Technology in Education, v5 n3 p499-517 2022.

  • Abstract: This research aims to conduct a bibliometric study to describe how game-based educational research is structured and how it has evolved over time. For this ... As Provided

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Academic Journal

Research Landscape of Smart Education: A Bibliometric Analysis

Subjects: Electronic Learning; Artificial Intelligence; Technology Uses in EducationUnited States; China; South Korea

  • Source: Interactive Technology and Smart Education, v19 n1 p3-19 2022.

  • Abstract: Purpose: This paper aims to present a comprehensive review of the present state and trends of smart education research. It addresses the need to have ... As Provided

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Academic Journal

The Future of Pedagogical Action Research in Psychology

Subjects: Educational Trends; Educational Research; Action ResearchUnited Kingdom; United States

  • Source: Psychology Teaching Review, v20 n2 p95-109 Win 2014.

  • Abstract: Psychology lecturers are well-qualified to carry out action research which would contribute to the theoretical understanding of learning as well as ... As Provided

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Book

Online Course Management: Concepts, Methodologies, Tools, and Applications. Critical Explorations

Subjects: Online Courses; Electronic Learning; Distance EducationUnited States; China; Vietnam

  • Source: IGI Global.

  • Abstract: The rapid growth in online and virtual learning opportunities has created culturally diverse classes and corporate training sessions. Instruction for these ERIC

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Book

Online Tutor 2.0: Methodologies and Case Studies for Successful Learning

Subjects: Electronic Learning; Tutoring; Teacher RoleAustralia; Italy; Singapore

  • Source: IGI Global.

  • Abstract: After centuries of rethinking education and learning, the current theory is based on technology's approach to and affect on the planned ... ERIC

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News

Gamification Market 2020-2024 | The Adoption of Gamification in E-learning to Boost Growth | Technavio

Subjects: Technavio Research

  • Source: Business Wire (English). 03/12/2020.

  • Abstract: Technavio has been monitoring the gamification market and it is poised to grow by USD 17.76 bn during 2020-2024, progressing at a ...

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News

Yu-Kai Chou Shapes Morf Learning Compliance Training Mobile Platform as a Service with Actionable Gamification

Subjects: Morf Media, Inc.

  • Source: Business Wire (English). 04/20/2015.

  • Abstract: Yu-Kai Chou, gamification expert and product advisor to Morf Media, Inc., is shaping the future of Morf Learning

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