Search Results

Filter
  • 1-10 of  264 results for "Gamification in learning"
Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

Design Considerations for 3-D Exergames

Subjects: Exercise; Games; Game Based Learning

  • Source: Journal of Learning and Teaching in Digital Age, v6 n1 p58-71 2021. 14 pp.

  • Abstract: To increase the benefits of three-dimensional exercise games, the steps to develop these games need to be effective and efficient. The purpose of this study ... As Provided

Record details

×
Academic Journal

Serious Games and Gamification in the Corporate Training Environment: a Literature Review.

  • Source: TechTrends: Linking Research & Practice to Improve Learning; Mar2020, Vol. 64 Issue 2, p319-328, 10p

Record details

×
Academic Journal

Richemont, The Right Choice: Case Study for Effective Creation of Mobile Learning.

  • Source: International Journal of Advanced Corporate Learning; 2020, Vol. 13 Issue 3, p35-42, 8p

Record details

×
Book

Innovative Teaching and Learning Methods in Educational Systems: Proceedings of the International Conference on Teacher Education and Professional Development (INCOTEPD 2018), October 28, 2018, Yogyakarta, Indonesia

Subjects: Educational Innovation; Knowledge Level; Skill DevelopmentIndonesia; Singapore

  • Source: Routledge, Taylor & Francis Group. 248 pp.

  • Abstract: This proceedings volume of InCoTEPD 2018 covers many ideas for handling a wide variety of challenging issues in the field of education. The outstanding ideas dealing ... ERIC

Record details

×
Academic Journal

Gamification aplicada à formação na indústria hoteleira.

  • Source: Dos Algarves: A Multidisciplinary e-Journal. 2019, Vol. 34, p81-100. 20p.

  • Abstract: This study aims to explore the usefulness of a training platform/mobile app based on gamification for ... O presente estudo tem como finalidade a exploração da utilidade de uma plataforma formativa/appmobile assente em gamification para a ... Copyright of Dos Algarves: A Multidisciplinary e-Journal is the property of Dos Algarves: A Multidisciplinary e-Journal and its content may not be copied or ...

Record details

×
Academic Journal

Reflexiones para la introducción de Colaboración y Gamificación en MOOC.

Subjects: *MASSIVE open online courses; *ACTIVE learning; *SCHOOL dropouts

  • Source: Revista Latinoamericana de Tecnología Educativa. 2019, Vol. 18 Issue 1, p163-174. 12p.

  • Abstract: MOOCs (Massive Open Online Courses) have significantly disrupted Higher Education. Usually, these online courses offer universal access to learning, generating new ... Los MOOC (Massive Open Online Courses) siguen irrumpiendo en contextos universitarios de manera significativa. De forma mayoritaria, estos cursos se ofrecen como formación y ... Copyright of Revista Latinoamericana de Tecnología Educativa is the property of Revista Latinoamericana de Tecnologia Educativa - RELATEC and its content may not ...

Record details

×
  • 1-10 of  264 results for "Gamification in learning"