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Academic Journal

Digital Games (Gamification) in Learning and Training: An Approach to Adaptation and Integration in the Classroom

Subjects: Computer Games; Teaching Methods; Learning Strategies

  • Source: GIST Education and Learning Research Journal, n20 p171-188 Jan-Jun 2020. 18 pp.

  • Abstract: This article is the result of the SGI 2174 project. Its objective is to identify how elements, techniques and mechanics game (gamification) ... As Provided

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Academic Journal

Does Gamification Affect Academic Achievement? A Meta-Analysis of Studies Conducted in Turkey

Subjects: Foreign Countries; Game Based Learning; Academic AchievementTurkey

  • Source: International Journal of Curriculum and Instruction, v13 n3 p3001-3020 2021. 20 pp.

  • Abstract: Gamification helps to make learning fun and motivate students by attracting the attention of students. In the ... As Provided

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Academic Journal

Método de enseñanza/aprendizaje aplicado a los sistemas de energía eléctrica.

Subjects: *TEACHING methods; *GAMIFICATION; *AFFECT (Psychology)

  • Source: Scientia et Technica. mar2022, Vol. 27 Issue 1, p7-14. 8p.

  • Abstract: The contemporary methodologies are focused in the students, who, in engineering programs, many times they are unmotivated by the lack of integration of practical content ... Las metodologías contemporáneas están enfocadas en los estudiantes, quienes, en carreras de ingeniería, muchas veces se ven desmotivados por la falta ... Copyright of Scientia et Technica is the property of Scientia et Technica and its content may not be copied or emailed to multiple sites ...

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Academic Journal

Gamification of Learning and Teaching in Schools--A Critical Stance

Subjects: Educational Games; Computer Games; Teaching Methods

  • Source: Online Submission, seminar.net v13 n1 p35-54 2017. 20 pp.

  • Abstract: The ongoing transformation of learning and teaching is one facet of the progressing digitalization of all aspects of life. As Provided

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Academic Journal

What "Gamification" is and what it's not.

  • Source: European Journal of Contemporary Education; 2017, Vol. 6 Issue 2, p221-228, 8p

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Academic Journal

WordBricks: Mobile Technology and Visual Grammar Formalism for Gamification of Natural Language Grammar Acquisition

Subjects: Computer Games; Computer Simulation; GrammarJapan; Ireland

  • Source: Journal of Educational Computing Research, v58 n1 p126-159 Mar 2020. 34 pp.

  • Abstract: Gamification of language learning is a clear trend of recent years. Widespread use of smartphones and the ... As Provided

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Academic Journal

Gamification as a Strategy for Visual Literacy Skills-Based Education: A Proposal for Educational Libraries.

  • Source: Journal of Library & Information Services in Distance Learning; Oct-Dec2021, Vol. 15 Issue 4, p236-252, 17p

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  • 1-10 of  466 results for "Gamification in learning"