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Source:
IEEE Transactions on Education; Nov2022, Vol. 65 Issue 4, p524-532, 9p
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Source:
eLearning & Software for Education; 2021, Vol. 3, p171-178, 8p
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Source:
Turkish Journal of Education; 2023, Vol. 12 Issue 1, p1-27, 27p
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Subjects: *GAMIFICATION; *SOFTWARE engineering; *SOFTWARE engineering education
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Source:
Apertura: Revista de Innovación Educativa. Oct2020, Vol. 12 Issue 2, p20-35. 16p. 2 Color Photographs, 5 Diagrams, 7 Charts, 1 Graph.
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Abstract:
This article describes a configurable and computable instructional model based on gamification elements. The empirical evaluation of the model is also ... En este artículo describimos un modelo instruccional configurable y computable basado en elementos de gamificación, así como su evaluación empírica, utilizando ... Copyright of Apertura: Revista de Innovación Educativa is the property of Universidad de Guadalajara, Sistema de Universidad Virtual and its content may not ...
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Subjects: Technavio Research
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Source:
Business Wire (English). 03/12/2020.
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Abstract:
Technavio has been monitoring the gamification market and it is poised to grow by USD 17.76 bn during 2020-2024, progressing at a ...
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Subjects: Technavio Research
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Source:
Business Wire (English). 06/26/2020.
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Abstract:
Technavio has been monitoring the gamification market and it is poised to grow by USD 17.76 billion during 2020-2024, progressing at a ...
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Subjects: Technavio Research
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Source:
Business Wire (English). 03/09/2020.
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Abstract:
Technavio has been monitoring the e-learning market and it is poised to grow by USD 93.64 bn during 2020-2024, progressing at ...
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Subjects: *PALEOGRAPHY; *ONLINE education; *GAMIFICATION
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Source:
El Profesional de la Información. sep/oct2014, Vol. 23 Issue 5, p475-484. 10p. 17 Color Photographs.
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Abstract:
Nine digital courses on deciphering and reading palaeography are analysed. The study focuses on their successes, taking into account the borrowings inherited from the previous ... Se analizan nueve cursos interactivos dedicados a la docencia de paleografía elemental, o de lectura, en su modalidad digital de libre acceso en internet. ... Copyright of El Profesional de la Información is the property of EPI SCP and its content may not be copied or emailed to ...
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Subjects: Research and Markets
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Source:
Business Wire (English). 07/22/2015.
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Abstract:
Research and Markets (http://www.researchandmarkets.com/research/t986km/global_gamebased) has announced the addition of the "Global Game-based Learning ...
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Subjects: Research and Markets
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Source:
Business Wire (English). 03/11/2019.
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Abstract:
The "Gamification in Education Market by Offering (Software and Services), Deployment Mode (Cloud and On-Premises), End User (...
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