Item request has been placed!
×
Item request cannot be made.
×

Processing Request
Item request has been placed!
×
Item request cannot be made.
×

Processing Request
-
Source:
Contemporary Educational Technology; Oct2022, Vol. 14 Issue 4, p1-18, 18p
Record details
Subjects: *INDIVIDUALIZED instruction; *CHATBOTS; *MACHINE learning
-
Source:
Sensors (14248220). Jan2023, Vol. 23 Issue 1, p545. 18p.
-
Abstract:
A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...
Record details
-
Source:
International Journal of Emerging Technologies in Learning; 2015, Vol. 10 Issue 2, p30-34, 5p, 6 Charts
Record details
Subjects: *Regression analysis; Online education; Gamification
-
Source:
International Journal of Distance Education Technologies. Jan-Mar2021, Vol. 19 Issue 1, p1-17. 17p.
-
Abstract:
Gamification becomes an important and widely used instrument in online learning, and it affects users' experience. However, ...
Record details
-
Source:
International Journal of Emerging Technologies in Learning; 2022, Vol. 17 Issue 3, p104-116, 13p
Record details
-
Source:
International Journal of Emerging Technologies in Learning; 2022, Vol. 17 Issue 12, p42-60, 19p
Record details
-
Source:
Journal of Kirsehir Education Faculty; 2022 Special Issue, Vol. 23, p1389-1428, 40p
Record details