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Academic Journal

Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal.

Subjects: *INDIVIDUALIZED instruction; *CHATBOTS; *MACHINE learning

  • Source: Sensors (14248220). Jan2023, Vol. 23 Issue 1, p545. 18p.

  • Abstract: A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...

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Academic Journal

Learning Marketing Online: The Role of Social Interactions and Gamification Rewards.

Subjects: *Massive open online courses; *Social exchange; Social interaction

  • Source: Journal of Marketing Education. Aug2021, Vol. 43 Issue 2, p159-173. 15p.

  • Abstract: Online learning is a powerful option for professional development in various careers, including marketing. However, massive open online courses (MOOCs) tend ...

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Academic Journal

Gamification design: A comparison of four m-learning courses.

Subjects: Mobile learning; Computer assisted instruction; Computers in educationTaiwan

  • Source: Innovations in Education & Teaching International. Aug2018, Vol. 55 Issue 4, p470-478. 9p. 4 Charts.

  • Abstract: Gamification can enhance learners’ autonomous motivation and enable them to feel enthusiastic during the cognitive absorption process. Therefore, this study explores ...

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Academic Journal

The Influence of Gamification and Platform Affordances on User Engagement in Online Learning.

Subjects: *Regression analysis; Online education; Gamification

  • Source: International Journal of Distance Education Technologies. Jan-Mar2021, Vol. 19 Issue 1, p1-17. 17p.

  • Abstract: Gamification becomes an important and widely used instrument in online learning, and it affects users' experience. However, ...

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Academic Journal

Gamification Strategy to Support Self-Directed Learning in an Online Learning Environment.

  • Source: International Journal of Emerging Technologies in Learning; 2022, Vol. 17 Issue 3, p104-116, 13p

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Academic Journal

Digitally Nudged Learning: A Nudged Gamification Study Intervention.

  • Source: International Journal of Emerging Technologies in Learning; 2022, Vol. 17 Issue 12, p42-60, 19p

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Academic Journal

Açık ve Uzaktan Öğrenme (AUO) Ortamlarında Oyunlaştırma Unsurlarının Kullanımı.

  • Source: Journal of Kirsehir Education Faculty; 2022 Special Issue, Vol. 23, p1389-1428, 40p

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Academic Journal

Comparing the Effectiveness of Video-Based Learning and Game-Based Learning Using Teacher-Authored Video Games for Online Software Engineering Education.

Subjects: *Software engineering; *Software engineers; Gamification

  • Source: IEEE Transactions on Education. Nov2022, Vol. 65 Issue 4, p524-532. 9p.

  • Abstract: Contribution: This article compares the effectiveness for online software engineering education of video-based learning and game-based learning ...

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  • 1-10 of  625 results for "Gamification in learning"