Search Results

Filter
  • 1-10 of  235 results for "Gamification in learning"
Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

The Gamification of Learning: a Meta-analysis.

  • Source: Educational Psychology Review; Mar2020, Vol. 32 Issue 1, p77-112, 36p, 1 Diagram, 8 Charts, 1 Graph

Record details

×
Conference

Gamification Driven Learning Analytics.

  • Source: Proceedings of the International Conference on e-Learning; 2018, p70-76, 7p

Record details

×
Conference

Gamification of Learning Management Systems and User Types in Higher Education.

  • Source: Proceedings of the European Conference on Games Based Learning; 2018, p91-98, 8p

Record details

×
Academic Journal

GAMIFICATION AND LEARNING: A REVIEW OF ISSUES AND RESEARCH.

  • Source: Journal of E-Learning & Knowledge Society; Sep2015, Vol. 11 Issue 3, p13-21, 9p

Record details

×
Academic Journal

Design Considerations for 3-D Exergames

Subjects: Exercise; Games; Game Based Learning

  • Source: Journal of Learning and Teaching in Digital Age, v6 n1 p58-71 2021. 14 pp.

  • Abstract: To increase the benefits of three-dimensional exercise games, the steps to develop these games need to be effective and efficient. The purpose of this study ... As Provided

Record details

×
Academic Journal

GAMIFICATION OF LEARNING AND EDUCATIONAL GAMES.

  • Source: eLearning & Software for Education; 2013, Issue 2, p67-72, 6p, 2 Illustrations

Record details

×
Academic Journal

Cognitive Neuroscience Perspectives on Motivation and Learning: Revisiting Self-Determination Theory

Subjects: Neurosciences; Cognitive Processes; Motivation

  • Source: Mind, Brain, and Education, v15 n1 p5-17 Feb 2021. 13 pp.

  • Abstract: The Self-Determination Theory of motivation (SDT) has significantly guided educational policy and research. It maintains that learning ... As Provided

Record details

×
Academic Journal

Collaboration, Collation, and Competition: Crowdsourcing a Directory of Educational Technology Tools for Teaching and Learning

Subjects: Collaborative Writing; Electronic Publishing; Educational TechnologyIreland

  • Source: Australasian Journal of Educational Technology, v36 n3 p41-55 2020. 15 pp.

  • Abstract: This paper reports on a distinctive one-year online open crowdsourcing initiative which originated in the Republic of Ireland with a view to compiling an A-Z ... As Provided

Record details

×
  • 1-10 of  235 results for "Gamification in learning"