Search Results

Filter
  • 1-10 of  280 results for "Gamification in learning"
Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

Digital Games (Gamification) in Learning and Training: An Approach to Adaptation and Integration in the Classroom

Subjects: Computer Games; Teaching Methods; Learning Strategies

  • Source: GIST Education and Learning Research Journal, n20 p171-188 Jan-Jun 2020.

  • Abstract: This article is the result of the SGI 2174 project. Its objective is to identify how elements, techniques and mechanics game (gamification) ... As Provided

Record details

×
Academic Journal

Gamification of Learning and Teaching in Schools--A Critical Stance

Subjects: Educational Games; Computer Games; Teaching Methods

  • Source: Online Submission, seminar.net v13 n1 p35-54 2017.

  • Abstract: The ongoing transformation of learning and teaching is one facet of the progressing digitalization of all aspects of life. As Provided

Record details

×
Academic Journal

Gamification Design in Education: What Might Give a Sense of Play and Learning?

Subjects: Gamification; Play; Learning Strategies

  • Source: Technology, Knowledge and Learning, v27 n4 p1039-1061 Dec 2022.

  • Abstract: The purpose of this study was to propose design elements for the use of gamification in educational settings to provide a ... As Provided

Record details

×
Academic Journal

Foreign Language Learning Gamification Using Virtual Reality--A Systematic Review of Empirical Research

Subjects: Second Language Learning; Second Language Instruction; Research Reports

  • Source: Education Sciences, v11 Article 222 2021.

  • Abstract: Virtual reality has shown to have great potential as an educational tool when it comes to new learning methods. With the ... As Provided

Record details

×
Academic Journal

Combining Learning and Engagement Strategies in a Software Testing Learning Environment

Subjects: Learning Strategies; Learner Engagement; Computer Software Evaluation

  • Source: ACM Transactions on Computing Education, v22 n2 Article 11 Jun 2022.

  • Abstract: There continues to be an increase in enrollments in various computing programs at academic institutions due to many job opportunities available in the information, communication, ... As Provided

Record details

×
Academic Journal

Effect of Gamification on the Motivation of Computer Programming Students

Subjects: Game Based Learning; Student Motivation; Computer Science EducationColombiaMotivated Strategies for Learning Questionnaire

  • Source: Journal of Information Technology Education: Research, v21 p1-23 2022.

  • Abstract: Aim/Purpose: The purpose of this research is to examine the effect of computer-assisted gamification on the learningAs Provided

Record details

×
Academic Journal

Using Gamification to Enhance Second Language Learning

Subjects: Second Language Learning; Learning Motivation; Technology Integration

  • Source: Digital Education Review, n27 p32-54 Jun 2015.

  • Abstract: One major competence for learners in the 21st century is acquiring a second language (L2). Based on this, L2 instruction has integrated new concepts to ... As Provided

Record details

×
Academic Journal

Gamification Design: A Comparison of Four M-Learning Courses

Subjects: Games; Instructional Design; Electronic Learning

  • Source: Innovations in Education and Teaching International, v55 n4 p470-478 2018.

  • Abstract: Gamification can enhance learners' autonomous motivation and enable them to feel enthusiastic during the cognitive absorption process. Therefore, this study explores ... As Provided

Record details

×
Academic Journal

Impact of Active Learning Strategy on the Student Engagement

Subjects: Active Learning; Game Based Learning; Cooperative LearningUnited Kingdom

  • Source: Online Submission, GNOSI: An Interdisciplinary Journal of Human Theory and Praxis v4 n2 p96-114 Jun 2021.

  • Abstract: Economic development has encouraged innovation in a range of industries; however, the education industry has been following traditional modes of teaching until recently across the ... As Provided

Record details

×
  • 1-10 of  280 results for "Gamification in learning"