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Academic Journal

Can Gamification Assist Learning? A Study to Design and Explore the Uses of Educational Music Games for Adults and Young Learners

Subjects: Gamification; Game Based Learning; Music Education

  • Source: Journal of Educational Computing Research, v60 n8 p2015-2035 Jan 2023.

  • Abstract: The study aimed to examine the learning effects of integrating various game elements into game-based learning materials ... As Provided

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Academic Journal

Gamification Design in Education: What Might Give a Sense of Play and Learning?

Subjects: Gamification; Play; Learning Strategies

  • Source: Technology, Knowledge and Learning, v27 n4 p1039-1061 Dec 2022.

  • Abstract: The purpose of this study was to propose design elements for the use of gamification in educational settings to provide a ... As Provided

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Academic Journal

Exploring Design Concepts to Enable Teachers to Monitor and Adapt Gamification in Adaptive Learning Systems: A Qualitative Research Approach

Subjects: Gamification; Design; Individualized Instruction

  • Source: International Journal of Artificial Intelligence in Education, v32 n4 p867-891 Dec 2022.

  • Abstract: There is growing interest in applying gamification to adaptive learning systems to motivate and engage students during ... As Provided

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Academic Journal

"Dump the Paper Quiz"--The PERI Model for Exploring Gamification in Student Learning in the United Arab Emirates

Subjects: Foreign Countries; Gamification; Computer Assisted TestingUnited Arab Emirates

  • Source: Industry and Higher Education, v36 n5 p623-637 Oct 2022.

  • Abstract: This paper explores the effects of gamification (a game-based student response system) on student learning in the ... As Provided

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Academic Journal

Using "Kahoot!" to Gamify Learning in the Language Classroom

Subjects: Gamification; Game Based Learning; Second Language Learning

  • Source: RELC Journal: A Journal of Language Teaching and Research, v53 n3 p769-775 Dec 2022.

  • Abstract: Technology is increasingly being used to foster engagement, enhance classroom dynamics, promote autonomy and improve the student learning experience in language As Provided

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Academic Journal

Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal.

Subjects: *INDIVIDUALIZED instruction; *CHATBOTS; *MACHINE learning

  • Source: Sensors (14248220). Jan2023, Vol. 23 Issue 1, p545. 18p.

  • Abstract: A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...

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Academic Journal

Factors Influencing the Implementation of Gamification for Learning in Information Systems Education.

  • Source: International Journal of Emerging Technologies in Learning; 2022, Vol. 17 Issue 8, p32-41, 10p

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  • 1-10 of  2,935 results for "Gamification in learning"