Search Results

Filter
  • 1-10 of  347 results for "Gamification in learning"
Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request
Academic Journal

Gamification of employee training and development.

  • Source: International Journal of Training & Development; Jun2018, Vol. 22 Issue 2, p162-169, 8p

Record details

×
Academic Journal

METACOGNITIVE LEARNING: SKILLS DEVELOPMENT THROUGH GAMIFICATION AT THE STELLENBOSCH LEARNING FACTORY AS A CASE STUDY.

Subjects: *METACOGNITION; *KNOWLEDGE transfer; *EMPLOYEE trainingSOUTH Africa

  • Source: South African Journal of Industrial Engineering. Nov2017, Vol. 28 Issue 3, p105-112. 8p.

  • Abstract: South Africa has a high-cost, low-performance education system, which ultimately leads to unemployment and a skill shortage in the country. In order to bridge the ... Suid-Afrika het 'n hoë koste, lae uitkoms onderwysstelsel, wat bydra tot die werkloosheid en die tekort in vaardigheid in die land. Om die vaardigheidsgaping op ... Copyright of South African Journal of Industrial Engineering is the property of South African Journal of Industrial Engineering (University of Pretoria) and its content ...

Record details

×
Periodical

Bringing Manufacturing L&D Into the 21st Century.

  • Source: TD: Talent Development; Mar2019, Vol. 73 Issue 3, p58-63, 6p, 1 Color Photograph

Record details

×
Conference

Gaming in Corporate Learning Environments.

  • Source: Proceedings of the European Conference on Games Based Learning; 2016, Vol. 1, p990-998, 9p, 11 Color Photographs

Record details

×
Periodical

Boost Basic Job Skills Training.

  • Source: TD: Talent Development; Aug2014, Vol. 68 Issue 8, p34-39, 6p, 3 Color Photographs

Record details

×
Conference

Assessing Corporate Induction by e-Learning: Ocularcentrism and Impact.

  • Source: eLearning & Software for Education; 2019, Vol. 4, p240-246, 7p

Record details

×
Academic Journal

Gamification of Workplace Practices.

Subjects: *GAMIFICATION; *EMPLOYEE training; *EMPLOYEE motivation

  • Source: TIP: The Industrial-Organizational Psychologist. Jul2014, Vol. 52 Issue 1, p39-44. 6p.

  • Abstract: The article focuses on the gamification in the workplace for organizational an its role in improving organizational functioning. Topics discussed include ...

Record details

×
Periodical

The Evolving World of Learning Technology.

  • Source: TD: Talent Development; Mar2016, Vol. 70 Issue 3, p66-67, 2p

Record details

×
Academic Journal

Effects of virtual reality application on skill learning for optical‐fibre fusion splicing.

Subjects: *VIRTUAL reality; *OPTICAL fiber communication equipment; *KNOTS & splices

  • Source: British Journal of Educational Technology. Nov2021, Vol. 52 Issue 6, p2209-2226. 18p. 3 Color Photographs, 3 Diagrams, 10 Charts.

  • Abstract: This study explored the effects of virtual reality (VR) application on the process and outcome of skill learning. The participants consisted ... Copyright of British Journal of Educational Technology is the property of Wiley-Blackwell and its content may not be copied or emailed to multiple sites ...

Record details

×
  • 1-10 of  347 results for "Gamification in learning"