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Academic Journal

Can Gamification Assist Learning? A Study to Design and Explore the Uses of Educational Music Games for Adults and Young Learners

Subjects: Gamification; Game Based Learning; Music Education

  • Source: Journal of Educational Computing Research, v60 n8 p2015-2035 Jan 2023.

  • Abstract: The study aimed to examine the learning effects of integrating various game elements into game-based learning materials ... As Provided

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Conference

Gamification Driven Learning Analytics.

  • Source: Proceedings of the International Conference on e-Learning (ICEL); 2018, p70-76, 7p

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Academic Journal

Utilization of Game based learning to improve engagement of undergraduate medical students studying Community Medicine during Lockdown - COVID-19 pandemic: A cross sectional study.

Subjects: *MEDICAL students; *COVID-19 pandemic; *PROBLEM-based learningINDIA

  • Source: Pravara Medical Review. Jun2023, Vol. 15 Issue 2, p5-10. 6p.

  • Abstract: Background: Suspension of routine classroom teaching & clinics during COVID-19 pandemic posed a challenge for medical teachers. Online classes alone, during lockdown may fail to garner ... Copyright of Pravara Medical Review is the property of Pravara Institute of Medical Sciences and its content may not be copied or emailed to ...

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Mobile Learning Based Gamification in a History Learning Context

Subjects: Electronic Learning; Educational Games; History Instruction

  • Source: International Association for Development of the Information Society, Paper presented at the International Association for Development of the Information Society (IADIS) International

  • Abstract: Engagement and motivation are ones of the main factors that impact the student performance during a learning process. The reason why, ... As Provided

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Academic Journal

Does Gamification Affect Academic Achievement? A Meta-Analysis of Studies Conducted in Turkey

Subjects: Foreign Countries; Game Based Learning; Academic AchievementTurkey

  • Source: International Journal of Curriculum and Instruction, v13 n3 p3001-3020 2021.

  • Abstract: Gamification helps to make learning fun and motivate students by attracting the attention of students. In the ... As Provided

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Academic Journal

The Flipped MOOC: Using Gamification and Learning Analytics in MOOC Design--A Conceptual Approach

Subjects: Educational Games; Online Courses; Educational Research

  • Source: Education Sciences, v8 Article 25 2018.

  • Abstract: Recently, research has highlighted the potential of Massive Open Online Courses (MOOCs) for education, as well as their drawbacks, which are well known. Several studies ... As Provided

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Academic Journal

Gamification of Learning and Teaching in Schools--A Critical Stance

Subjects: Educational Games; Computer Games; Teaching Methods

  • Source: Online Submission, seminar.net v13 n1 p35-54 2017.

  • Abstract: The ongoing transformation of learning and teaching is one facet of the progressing digitalization of all aspects of life. As Provided

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Academic Journal

Dynamical model for gamification of learning (DMGL).

Subjects: Gamification; Video games in education; Social media

  • Source: Multimedia Tools & Applications. Oct2015, Vol. 74 Issue 19, p8483-8493. 11p.

  • Abstract: The purpose of this paper is to hypothesize 'Dynamical model of educational effectiveness for the gamification of learning

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Academic Journal

The Impact of Gamification on Learning Outcomes of Computer Science Majors

Subjects: Educational Games; Educational Objectives; Computer Science Education

  • Source: ACM Transactions on Computing Education, v20 n2 Article 16 Apr 2020.

  • Abstract: Gamification is the use of game elements in domains other than games. Gamification use is often suggested ... As Provided

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