Trends and gaps in empirical research on gamification in science education: A systematic review of the literature.
Examining the effects of mixed and non‐digital gamification on students' learning performance, cognitive engagement and course satisfaction.
Zum Einfluss ausgewählter SpieldesignElemente auf die Lernleistung im digitalen Rechtschreibtraining.
How Has Gamification Within Digital Platforms Affected Self-Regulated Learning Skills During the COVID-19 Pandemic? Mixed-Methods Research.
The Design, Implementation and Evaluation of Gamified Immersive Virtual Reality (IVR) for Learning: A Review of Empirical Studies.
Media Education through Digital Games: A Review on Design and Factors Influencing Learning Performance.