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Academic Journal

Personalized Gamification for Learning: A Reactive Chatbot Architecture Proposal.

Subjects: *INDIVIDUALIZED instruction; *CHATBOTS; *MACHINE learning

  • Source: Sensors (14248220). Jan2023, Vol. 23 Issue 1, p545. 18p.

  • Abstract: A key factor for successfully implementing gamified learning platforms is making students interact with the system from multiple digital platforms. Copyright of Sensors (14248220) is the property of MDPI and its content may not be copied or emailed to multiple sites or posted to a ...

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Conference

Can We Detect Non-playable Characters' Personalities Using Machine and Deep Learning Approaches?

  • Source: Proceedings of the European Conference on Games Based Learning; 2022, Issue 1, p271-279, 9p

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Conference

Application of the Octalysis Framework to Gamification Designs for the Elderly.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p260-267, 8p

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Climate Adaptation as an Economic Challenge: Finding Business Strategies by Game-based Learning.

  • Source: Proceedings of the European Conference on Games Based Learning; 2022, Issue 1, p613-618, 6p

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Conference

Introducing Gamification in Introductory Programming Courses.

  • Source: Proceedings of the European Conference on Games Based Learning; 2021, p904-907, 4p

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  • 1-10 of  348 results for "Gamification in learning"