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Conference

ELEMENTS OF GAMIFICATION IN THE TEACHING PROCESS.

Subjects: *COVID-19 pandemic; Gamification; Teaching

  • Source: Conference Proceedings International Scientific & Professional Conference Contemporary Issues in Economy & Technology, CIET. 2022, p814-823. 10p.

  • Abstract: Learning is the process of acquiring knowledge and experience. In recent years (at the time of the coronavirus pandemic), classical teaching ...

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Academic Journal

Games and gamification in business school courses: Experiential education that creates engagement and flow.

Subjects: *Enterprise resource planning; *COVID-19 pandemic; Experiential learning

  • Source: Decision Sciences Journal of Innovative Education. Jul2021, Vol. 19 Issue 3, p170-172. 3p.

  • Abstract: This special issue focuses on games and gamification in business school courses. Individual game elements or sets of game elements can ...

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Academic Journal

DIGITAL TRANSFORMATION OF LEARNING PROCESS DUE TO COVID-19 CRISIS IN THE REPUBLIC OF NORTH MACEDONIA.

Subjects: *COVID-19 pandemic; *Learning Management System; *Universities & collegesMacedonia

  • Source: Journal of Sustainable Development (1857-8519). Dec2020, Vol. 10 Issue 25, p53-66. 14p.

  • Abstract: The paper focuses on ICT-enabled education and advanced Learning Management Systems (LMS) through introducing the concept of gamification

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Academic Journal

Does gamification affect the engagement of exercise and well-being?

Subjects: *COVID-19 pandemic; Well-being; Gamification

  • Source: International Journal of Electronic Commerce Studies. 2023, Vol. 14 Issue 1, p119-133. 15p.

  • Abstract: Exergames can be considered a useful technology and tool for regular exercise when faced with the COVID-19 outbreak and social distancing period. This study examined ...

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Conference

Blended Learning in Teaching Language for Occupational Purposes: Flexible E-textbook Design.

Subjects: *BLENDED learning; *ELECTRONIC textbooks; *GAMIFICATION

  • Source: ARPHA Proceedings. 2021, Issue 4, p34-38. 15p.

  • Abstract: The article analyses the experience of developing an adaptive electronic textbook of French for occupational purposes for the MA programme "Linguistic support of project activities ... Copyright of ARPHA Proceedings is the property of Pensoft Publishers and its content may not be copied or emailed to multiple sites or posted ...

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Academic Journal

From Macro to Micro: Applying a Theoretical Framework for the Development of Innovative Online Instruction, Micro-Learning, and Micro-Credentialing.

Subjects: *ONLINE education; *MASTERY learning; *MICROLEARNING

  • Source: Journal of Multidisciplinary Research (1947-2900). Spring2023, Vol. 15 Issue 1, p161-172. 12p.

  • Abstract: With the rapid evolution of learning and instruction in the digital age, microlearning provides small, targeted blocks of information to learners ... Copyright of Journal of Multidisciplinary Research (1947-2900) is the property of Journal of Multidisciplinary Research and its content may not be copied or emailed ...

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Academic Journal

A STUDY ON THE EFFECTIVENESS OF ONLINE LEARNING IN DEVELOPING EMPLOYABILITY SKILLS AMONG MANAGEMENT GRADUATES IN KERALA ON THE BACKDROP OF COVID 19.

Subjects: *Employability; *COVID-19 pandemic; *Information & communication technologies

  • Source: Annamalai International Journal of Business Studies & Research. Feb2023, Vol. 14 Issue 2, p7-13. 7p. 3 Charts.

  • Abstract: Covid 19 pandemic and the resulting lock down has impacted the entire education system of our Nation, and showed a new way of teaching and

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  • 1-10 of  373 results for "Gamification in learning"