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Academic Journal

Gamifying situated learning in organisations.

  • Source: Management Learning; Jul2022, Vol. 53 Issue 3, p525-546, 22p

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Periodical

How Libraries Can Leverage the Learning Potential of AR.

  • Source: Computers in Libraries; Apr2022, Vol. 42 Issue 3, p19-23, 5p, 5 Color Photographs

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Academic Journal

The Effect of the STEAM-GAAR Field Learning Model to Enhance Grit.

Subjects: *INSTRUCTIONAL systems; *GAMIFICATION; *AUGMENTED reality

  • Source: TEM Journal. Feb2019, Vol. 8 Issue 1, p255-263. 9p.

  • Abstract: The aim of this research was: 1) to synthesize the learning system; 2) to compare the pretest and post-test grit score; 3) to compare ... Copyright of TEM Journal is the property of UIKTEN-Association for Information Communication Technology Education & Science and its content may not be copied or emailed ...

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Academic Journal

XR game development as a tool for authentic, experiential, and collaborative learning.

  • Source: Biochemistry & Molecular Biology Education; Nov2021, Vol. 49 Issue 6, p846-847, 2p

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Academic Journal

The artistic design of user interaction experience for mobile systems based on context-awareness and machine learning.

Subjects: *USER experience; *ART appreciation; *PAPER arts

  • Source: Neural Computing & Applications. May2022, Vol. 34 Issue 9, p6721-6731. 11p.

  • Abstract: This paper investigates the art design of user interaction experience in mobile systems through the methods of contextual perception and machine learningCopyright of Neural Computing & Applications is the property of Springer Nature and its content may not be copied or emailed to multiple sites or ...

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Conference

Mixed Reality Serious Games and Gamification for smart education.

  • Source: Proceedings of the European Conference on Games Based Learning; 2016, Vol. 1, p805-812, 8p, 4 Color Photographs

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Academic Journal

Realidade Aumentada e Gamificação na Educação: uma aplicação para auxiliar no processo de aprendizagem de alunos com deficiência intelectual.

  • Source: Revista Brasileira de Informática na Educação. 2016, Vol. 24 Issue 1, p83-101. 19p.

  • Abstract: Currently, it is known that the technology is becoming an important instrument in our culture and, its use, a means of inclusion and interaction with ... Atualmente, sabe-se que a tecnologia vem se tornando um instrumento cada vez mais importante em nossa cultura e, seu uso, um meio de inclusão ... Copyright of Revista Brasileira de Informática na Educação is the property of Revista Brasileira de Informatica na Educacao and its content may ...

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Academic Journal

Assessment of Augmented Reality Technology's Impact on Speed of Learning and Task Performance in Aeronautical Engineering Technology Education.

Subjects: *AUGMENTED reality; *TASK performance; *ENGINEERING technology education

  • Source: International Journal of Aerospace Psychology. Jul-Sep2021, Vol. 31 Issue 3, p219-229. 11p.

  • Abstract: Objective: This study compared learning and skill transfer among university aviation students using interactive Augmented Reality (AR) ... Copyright of International Journal of Aerospace Psychology is the property of Taylor & Francis Ltd and its content may not be copied or emailed to ...

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Academic Journal

A Foreign Language Learning Application using Mobile Augmented Reality.

Subjects: Language acquisition; Augmented reality; Text recognition

  • Source: Informatica Economica. Dec2016, Vol. 20 Issue 4, p76-87. 12p.

  • Abstract: In this paper is described a foreign language learning application using mobile augmented reality based on

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