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Academic Journal

Adaptive gamification framework to promote computational thinking in 8-13 year olds.

  • Source: Journal of E-Learning & Knowledge Society; 2021, Vol. 17 Issue 3, p89-100, 12p

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Conference

Gamification of Learning Management Systems and User Types in Higher Education.

  • Source: Proceedings of the European Conference on Games Based Learning; 2018, p91-98, 8p

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Conference

Gamification and Learning Performance: A Systematic Review of the Literature.

  • Source: Proceedings of the European Conference on Games Based Learning; 2017, p515-522, 8p

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Academic Journal

Towards the Gamification of Learning: Investigating Student Perceptions of Game Elements.

Subjects: Gamification; Student engagement; Academic motivation

  • Source: Journal of Information Systems Education. Fall2014, Vol. 25 Issue 3, p233-244. 12p. 8 Charts, 10 Graphs.

  • Abstract: Games offer people engaging and motivating experiences. The process of recreating this type of experience in systems that are not typically considered games is called "

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Academic Journal

A novel approach to learning music and piano based on mixed reality and gamification.

Subjects: Mixed reality; Piano music; School dropouts

  • Source: Multimedia Tools & Applications. 2021, Vol. 80 Issue 1, p165-186. 22p.

  • Abstract: Learning music has been demonstrated to provide many benefits for children. However, music students, especially beginners, often suffer from lack of ...

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Academic Journal

When Students are Players: Toward a Theory of Student-Centric Edu-Gamification Systems.

Subjects: Academic motivation; Educational games; Student-centered learning

  • Source: Journal of Information Systems Education. Winter2021, Vol. 32 Issue 1, p53-64. 14p.

  • Abstract: The idea that games impact learning is not new to pedagogy. Within the last decade, there has been an increased use ...

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Academic Journal

DIGITAL TRANSFORMATION OF LEARNING PROCESS DUE TO COVID-19 CRISIS IN THE REPUBLIC OF NORTH MACEDONIA.

Subjects: *COVID-19 pandemic; *Learning Management System; *Universities & collegesMacedonia

  • Source: Journal of Sustainable Development (1857-8519). Dec2020, Vol. 10 Issue 25, p53-66. 14p.

  • Abstract: The paper focuses on ICT-enabled education and advanced Learning Management Systems (LMS) through introducing the concept of gamification

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Academic Journal

Using Digital Gamification in the Context of Business Models.

Subjects: *Business models; Gamification; Blended learning

  • Source: Journal of Business Models. 2019, Vol. 7 Issue 3, p38-46. 9p.

  • Abstract: The use of blended learning and gamification to enhance motivation and learning by ...

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  • 1-10 of  261 results for "Gamification in learning"