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Subjects: Foreign Countries; MOOCs; Public SchoolsThailand
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Source:
Journal of Educators Online, v19 n3 Sep 2022.
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Abstract:
This study investigates the effectiveness and knowledge retention of elearning models that could solve education problems in rural areas by considering two different examples: massive ... As Provided
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Subjects: Gamification; Game Based Learning; Music Education
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Source:
Journal of Educational Computing Research, v60 n8 p2015-2035 Jan 2023.
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The study aimed to examine the learning effects of integrating various game elements into game-based learning materials ... As Provided
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Subjects: Gamification; Electronic Learning; Student Motivation
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Source:
Contemporary Educational Technology, v14 n4 Article ep381 2022.
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Abstract:
As a motivational teaching practice, gamification does not always work as expected. This paper supports these findings and adds the factor ... As Provided
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Subjects: Computer Games; Teaching Methods; Learning Strategies
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Source:
GIST Education and Learning Research Journal, n20 p171-188 Jan-Jun 2020.
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This article is the result of the SGI 2174 project. Its objective is to identify how elements, techniques and mechanics game (gamification) ... As Provided
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Subjects: Foreign Countries; Educational Strategies; GamesIndia
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Source:
TechTrends: Linking Research and Practice to Improve Learning, v65 n5 p750-759 Sep 2021.
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Abstract:
Gamification is the application of game elements to non-game contexts. The process of gamification has been found ... As Provided
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