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Academic Journal

Using Gamification to Design Courses: Lessons Learned in a Three-year Design-based Study.

  • Source: Journal of Educational Technology & Society; Jan2021, Vol. 24 Issue 1, p44-63, 20p

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Academic Journal

Gamifying and Mobilising Social Enquiry-based Learning in Authentic Outdoor Environments.

  • Source: Journal of Educational Technology & Society; Oct2018, Vol. 21 Issue 4, p277-292, 16p

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Academic Journal

Effects of Gamified Comparison on Sixth Graders' Algebra Word Problem Solving and Learning Attitude.

  • Source: Journal of Educational Technology & Society; Jan2019, Vol. 22 Issue 1, p120-130, 11p

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Academic Journal

Exploring Engaging Gamification Mechanics in Massive Online Open Courses.

  • Source: Journal of Educational Technology & Society; Apr2016, Vol. 19 Issue 2, p177-203, 27p

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Academic Journal

Guest Editorial: Technology Enhanced Contextual Game-Based Language Learning.

  • Source: Journal of Educational Technology & Society; Jul2018, Vol. 21 Issue 3, p86-89, 4p

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Academic Journal

Game On! Students' Perceptions of Gamified Learning.

Subjects: *GAMIFICATION; *STUDENTS; *PERCEPTION

  • Source: Journal of Educational Technology & Society. Jul2017, Vol. 20 Issue 3, p1-10. 10p.

  • Abstract: Gamification is presented in the literature as a pedagogical innovation that may increase student engagement and enhance learningCopyright of Journal of Educational Technology & Society is the property of International Forum of Educational Technology & Society (IFETS) and its ...

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Academic Journal

Guest Editorial: Guidelines and Taxonomy for Educational Game and Gamification Design.

  • Source: Journal of Educational Technology & Society; Jul2019, Vol. 22 Issue 3, p1-3, 3p

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Academic Journal

Application of a Gamified Interactive Response System to Enhance the Intrinsic and Extrinsic Motivation, Student Engagement, and Attention of English Learners.

Subjects: *GAMIFICATION; *STUDENT engagement; *MOTIVATION (Psychology)

  • Source: Journal of Educational Technology & Society. Jul2018, Vol. 21 Issue 3, p104-116. 13p.

  • Abstract: This study combined the gamification element and an interactive response system (IRS) in the development of a gamified IRS, and examined ... Copyright of Journal of Educational Technology & Society is the property of International Forum of Educational Technology & Society (IFETS) and its ...

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Academic Journal

Gamification from Player Type Perspective: A Case Study.

  • Source: Journal of Educational Technology & Society; Jul2018, Vol. 21 Issue 3, p12-22, 11p

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