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Academic Journal

Factors Influencing the Implementation of Gamification for Learning in Information Systems Education.

  • Source: International Journal of Emerging Technologies in Learning; 2022, Vol. 17 Issue 8, p32-41, 10p

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Academic Journal

"Defense of the Ancients", Gamification in Learning: Improvement of Student's Social Skills.

  • Source: International Journal of Emerging Technologies in Learning; 2020, Vol. 15 Issue 7, p132-140, 9p, 1 Diagram, 2 Charts

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Academic Journal

Can the Game-Based Learning Come? Virtual Classroom in Higher Education of 21st Century.

  • Source: International Journal of Emerging Technologies in Learning; 2020, Vol. 15 Issue 2, p112-126, 15p

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Academic Journal

Integrating Educational Technologies to Augment Learners' Academic Achievements.

  • Source: International Journal of Emerging Technologies in Learning; 2020, Vol. 15 Issue 2, p145-159, 15p

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Academic Journal

The Emerging Issues and Impacts of Technology in Classroom Learning.

  • Source: International Journal of Emerging Technologies in Learning; 2020, Issue 15, p237-245, 9p

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Academic Journal

Gamification Strategy to Support Self-Directed Learning in an Online Learning Environment.

  • Source: International Journal of Emerging Technologies in Learning; 2022, Vol. 17 Issue 3, p104-116, 13p

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Academic Journal

Digitally Nudged Learning: A Nudged Gamification Study Intervention.

  • Source: International Journal of Emerging Technologies in Learning; 2022, Vol. 17 Issue 12, p42-60, 19p

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Academic Journal

A Design of Personal Learning Network on Social Networking Tools with Gamification for Professional Experience.

  • Source: International Journal of Emerging Technologies in Learning; 2021, Vol. 16 Issue 18, p53-68, 16p

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