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Academic Journal

Gamified Learning of Project Business Skills.

Subjects: *Business skills; *Organizational learning; *Sentiment analysis

  • Source: International Journal of Advanced Corporate Learning. 2022, Vol. 15 Issue 1, p45-60. 16p.

  • Abstract: During the recent years, scholars have paid a lot of attention to game-based and gamified learning. Although recent studies have offered ...

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Academic Journal

Effects of Instructions, Assistance, Narrative, Competition, Challenge, and Age on Performances in Digital Learning Games.

  • Source: International Journal of Advanced Corporate Learning; 2022, Vol. 15 Issue 2, p16-33, 18p

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Academic Journal

Teaching Software Engineering with Gamification Elements.

  • Source: International Journal of Advanced Corporate Learning; 2018, Vol. 11 Issue 1, p48-51, 4p

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Academic Journal

Work Process Based Learning and Serious Games -- Didactical Concepts and Objectives for Competency Development.

Subjects: *Professional education; Digital media; Gamification

  • Source: International Journal of Advanced Corporate Learning. 2015, Vol. 8 Issue 3, p50-53. 4p.

  • Abstract: Work processes represent an important contentual basis for competency development within contemporary further training approaches in Germany and worldwide. This article underpins this and shows ...

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Academic Journal

Pit in the Warehouse: An Interactive Fiction Game with an Instructional Mission.

  • Source: International Journal of Advanced Corporate Learning; 2021, Vol. 14 Issue 2, p50-57, 8p

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Academic Journal

Richemont, The Right Choice: Case Study for Effective Creation of Mobile Learning.

  • Source: International Journal of Advanced Corporate Learning; 2020, Vol. 13 Issue 3, p35-42, 8p

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Academic Journal

An Overview of Competency Management for Learning and Performance Support: A Canadian Perspective.

  • Source: International Journal of Advanced Corporate Learning; 2017, Vol. 10 Issue 2, p47-62, 16p

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Academic Journal

Saffron Interactive, Create Your Own Future: Case Study for the Effective Use of AI Technology within Blended Learning.

  • Source: International Journal of Advanced Corporate Learning; 2021, Vol. 14 Issue 2, p58-63, 6p

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