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Academic Journal

THE ROLE OF GAMIFICATION TECHNIQUES IN PROMOTING STUDENT LEARNING: A REVIEW AND SYNTHESIS.

  • Source: Journal of Information Technology Education; 2019, Vol. 18, p395-417, 23p

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Academic Journal

PERCEPTION OF INSTRUCTOR PRESENCE AND ITS EFFECTS ON LEARNING EXPERIENCE IN ONLINE CLASSES.

  • Source: Journal of Information Technology Education; 2020, Vol. 19, p475-488, 14p

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Academic Journal

Gamification in a Social Learning Environment.

Subjects: *EDUCATIONAL technology; *SOCIAL learning; *HIGHER education

  • Source: Issues in Informing Science & Information Technology. 2013, Vol. 10, p195-207. 13p. 4 Color Photographs.

  • Abstract: Gamification has gained traction in recent years as an effective way of engaging users to perform actions in contexts that would ... Copyright of Issues in Informing Science & Information Technology is the property of Informing Science and its ...

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Academic Journal

FLIPPED UNIVERSITY CLASS: A STUDY OF MOTIVATION AND LEARNING.

  • Source: Journal of Information Technology Education; 2020, Vol. 19, p41-63, 23p

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Academic Journal

ENHANCED CRITICAL THINKING SKILLS THROUGH PROBLEM-SOLVING GAMES IN SECONDARY SCHOOLS.

  • Source: Interdisciplinary Journal of E-Learning & Learning Objects; 2017, Vol. 13, p79-96, 18p

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Academic Journal

CAPTCHA: Impact on User Experience of Users with Learning Disabilities.

  • Source: Interdisciplinary Journal of E-Learning & Learning Objects; 2016, Vol. 12, p207-223, 17p

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  • 1-10 of  21 results for "Gamification in learning"