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Periodical

Head for the Edge.

  • Source: Library Media Connection; Oct2013, Vol. 32 Issue 2, p98-98, 1p

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Periodical

WHY VIDEO GAMES MATTER.

Subjects: *VIDEO games & society; *VIDEO games in education; *PERSEVERANCE (Theology)

  • Source: Library Media Connection. Mar/Apr2015, Vol. 33 Issue 5, p36-37. 2p.

  • Abstract: The article offers the author's insights on the value of video games to an individual. Topics discussed include the essence of video games include the ...

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  • 1-2 of  2 results for "Gamification in learning"